Commit History

Autor SHA1 Mensaxe Data
  alexvins 2cb86d84fa [refactor] %!s(int64=12) %!d(string=hai) anos
  alexvins 856c7feeba [refactor] %!s(int64=12) %!d(string=hai) anos
  mateuszb 560315bc48 * SlotID refactoring %!s(int64=12) %!d(string=hai) anos
  alexvins ceea466f54 [refactor] spell handling %!s(int64=12) %!d(string=hai) anos
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 140786a04b - Drain Life now has % effect depending on bonus value %!s(int64=12) %!d(string=hai) anos
  mateuszb f1c78e3260 * creature ID refactoring %!s(int64=12) %!d(string=hai) anos
  DjWarmonger e63747d2d2 Fixed #860 and #1169 %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 5deb499e7e Last breaking change into mod system (will explain on forum) %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko da6cb0ae12 - trade windows work with new creatures\artifacts %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 8824f5e2d5 - H3 creatures use subset of mod creature format (todo - unify code) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 0e06ac15ad - Commanders are now a part of faction config %!s(int64=13) %!d(string=hai) anos
  DjWarmonger cff758cfba Moved artifact-related text to CArtifact class. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace %!s(int64=13) %!d(string=hai) anos
  DjWarmonger ca9033d0e4 - Support for "Enchanted" WoG ability. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 13a5a820d0 - Fixed #1032 %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko c071a03a8a - fix for #1135 %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 306d64b0c4 - it is possible to read json file with vector %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko b1557bc6c4 - fixes #1105 %!s(int64=13) %!d(string=hai) anos
  DjWarmonger b6a20b6e99 Fixed teleporting animation (#818). Flying ability with subtype "1" will cause movement animation to skip (teleport). %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 906fa04a60 Tweaks for creature bonuses. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes %!s(int64=13) %!d(string=hai) anos
  DjWarmonger e2bfd53c98 - Fixed some issues and crashes %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 656cf5ab6a - New creatures now work in game (more or less) %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 3f95ba8ac8 Parsing & loading for new creatures. A lot of tweaks & improvements. Still needs some work. %!s(int64=13) %!d(string=hai) anos