История коммитов

Автор SHA1 Сообщение Дата
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules 3 лет назад
  Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation 4 лет назад
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter 4 лет назад
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 лет назад
  Dmitry Orlov 38fd05f655 Minor fix: apply Monday bonuses to heroes who have slept overnight 5 лет назад
  Arseniy Shestakov 74e5c5bf05 CGameHandler: rename CPackForClient argument and add network logging 7 лет назад
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks 7 лет назад
  Arseniy Shestakov 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 лет назад
  Arseniy Shestakov e9bfbb70c1 Ambient sounds: implement chebyshev distance for getTilesInRange 9 лет назад
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 лет назад
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 лет назад
  Arseniy Shestakov c8bcb14d34 CCallbackBase: add CRandomGenerator to all callbacks 9 лет назад
  Arseniy Shestakov 2ba3b20928 Multiple changes to RNG usage to both client and server 9 лет назад
  ArseniyShestakov bdc369ffba Patrol: use manhattan distance for getting tiles in radius 10 лет назад
  AlexVinS e82dfb5a85 fixed mantiss 0002254 10 лет назад
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option 10 лет назад
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player 10 лет назад
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: 11 лет назад
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback 11 лет назад
  O01eg c6238588bd Rename new files. 11 лет назад
  O01eg ad84ae64b0 Clean up. 11 лет назад
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h 11 лет назад
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. 11 лет назад
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 лет назад
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 лет назад
  Ivan Savenko f6c1dace6c Minors: 12 лет назад
  Ivan Savenko ee1b0459e6 Extended building dependencies: 12 лет назад
  beegee1 c786a3076a - Refactored victory loss condition checks 12 лет назад
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 лет назад
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 лет назад