Commit History

Author SHA1 Message Date
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  Frank Zago 8403d177aa Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines. 14 years ago
  Michał W. Urbańczyk ec76876bda drawBorder should not crash when attempted drawing outside the surface. 14 years ago
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 years ago
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 years ago
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
  Ivan Savenko c10dac929d - New animation system: 15 years ago
  mateuszb fc79b9b6cf * partial implementation of hero crossover 15 years ago
  mateuszb 7cad2364fe * minor fixes for screen scrolling 15 years ago
  mateuszb 6b8718b046 * partially done support for resolutions smaller than 800x600 by screen scrolling 15 years ago
  mateuszb c96dab5c7e * reverting prevoius revisiom 15 years ago
  Michał W. Urbańczyk f76e28ee95 Creature animations in 16 bpp. 15 years ago
  Frank Zago 904f764628 Compile and warning fixes. 15 years ago
  Michał W. Urbańczyk 78f44dc648 Support for 16bpp displays. Possible optimizations. 15 years ago
  mateuszb 565d474364 * fixed #519 15 years ago
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 years ago
  Michał W. Urbańczyk 80f49badc9 Implemented Scuttle Boat and Dimension Door spells. 15 years ago
  mateuszb db755622b3 * next part of campaign support 15 years ago
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) 15 years ago
  Ivan Savenko 3dbeaa5ef8 - Moved most of text output to original fonts 15 years ago
  Michał W. Urbańczyk 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. 16 years ago
  Michał W. Urbańczyk 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c 16 years ago
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns 16 years ago
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 years ago
  Michał W. Urbańczyk aad61c8ac8 Fixed exchanging artifacts between heroes. Fixed def visibility issues. Refactored alphaTransform. 16 years ago
  mateuszb 0919235948 * next part of hero exchange window 16 years ago
  Michał W. Urbańczyk 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 years ago