Michał W. Urbańczyk
|
307c20e7dc
* fixed crash on clicking on the map frame
|
16 years ago |
Michał W. Urbańczyk
|
ee3c318ed9
Version for development release 0.73c
|
16 years ago |
Michał W. Urbańczyk
|
efb1049860
* fixed crashes with paths when fastly switching heroes
|
16 years ago |
Michał W. Urbańczyk
|
df87b34662
* fixes for moving War Machines
|
16 years ago |
OnionKnight
|
3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
|
16 years ago |
Michał W. Urbańczyk
|
9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
|
16 years ago |
Michał W. Urbańczyk
|
956a87f264
* redone stack queue algorithm
|
16 years ago |
mateuszb
|
399f58f1af
* partially implemented puzzle map
|
16 years ago |
Michał W. Urbańczyk
|
ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
|
16 years ago |
Michał W. Urbańczyk
|
6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
|
16 years ago |
Michał W. Urbańczyk
|
3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
|
16 years ago |
OnionKnight
|
1ef51b6888
"Next Hero" on adventure map now selects heroes who have movement points left, rather than those who don't.
|
16 years ago |
mateuszb
|
49a142b92e
* minor changes
|
16 years ago |
Michał W. Urbańczyk
|
b4070c6b3e
Third part of GUI reorganization:
|
16 years ago |
Michał W. Urbańczyk
|
2af6d85c23
Various fixes and improvements, mostly for r1093
|
16 years ago |
Michał W. Urbańczyk
|
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
|
16 years ago |
Michał W. Urbańczyk
|
a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
|
16 years ago |
mateuszb
|
8e63c73cf8
* flaggable objects change their color on minimap when taken over
|
16 years ago |
Michał W. Urbańczyk
|
fbd496b756
Infowindows for enemy towns.
|
16 years ago |
Michał W. Urbańczyk
|
c9cac18482
Support for infowindows on enemy heroes.
|
16 years ago |
Michał W. Urbańczyk
|
eb40ade906
* saving system options
|
16 years ago |
Michał W. Urbańczyk
|
64d9665c39
* fixed crash when there was flaggable building next to map edge
|
16 years ago |
Michał W. Urbańczyk
|
2f73b6cd1e
* pressing enter or escape close spellbook
|
16 years ago |
Michał W. Urbańczyk
|
824061e185
* it's possible to exchange stacks between heroes
|
16 years ago |
Michał W. Urbańczyk
|
9ff6501ba3
Mostly done .BIK video handling (WIN only).
|
16 years ago |
mateuszb
|
ae3fa69134
* next part of exchange window
|
16 years ago |
Frank Zago
|
cb1c31ac49
Simplified terrainRect prototype.
|
16 years ago |
Frank Zago
|
287e0c016d
Restores smoothing.
|
16 years ago |
Frank Zago
|
cf6a4c7d9a
Removed obsolete todo.
|
16 years ago |
Frank Zago
|
eacbddb7a0
Replaced 4 hardcoded values.
|
16 years ago |