تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  DjWarmonger 2da3d7d7c3 Removed AI bottleneck on water-based maps. 11 سال پیش
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 سال پیش
  DjWarmonger a64df5718f Some nontrivial optimizations based on profiling results: 11 سال پیش
  DjWarmonger 8683c8c0eb - Added and improved some propagators, including Crystal Dragons ability (#1232) 11 سال پیش
  Ivan Savenko 771c1ce255 - some effords to get rid of bottlenecks in AI code 11 سال پیش
  DjWarmonger 441e4b2cb2 Improvements for AI speed (#1760) 11 سال پیش
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 سال پیش
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 سال پیش
  Michał W. Urbańczyk 93b8d2e59a AI crash — do not modify container when iterating it. 11 سال پیش
  DjWarmonger 8ce6659633 Important fix for unreserving objects. 11 سال پیش
  DjWarmonger 94c8f01732 Commiting some minor tweaks before next dev version. 11 سال پیش
  DjWarmonger 15edeb231b Fixed two heroes getting stuck on both sides of gate. 11 سال پیش
  DjWarmonger 1196eb5d81 AI can finally clear Subterranean Gate with guard on the other side :) 11 سال پیش
  DjWarmonger b0b0249524 - Implemented serialization of Goals. Loaded games work, at least. 11 سال پیش
  DjWarmonger 8683b982c7 - A simple method to break loop in goal decomposition (which consumed time) 11 سال پیش
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 سال پیش
  DjWarmonger 6ee823298a - Various improvements for exploration 11 سال پیش
  DjWarmonger afacb40f5a - Fixed secondary heroes stalking main hero 11 سال پیش
  DjWarmonger b368e565ab - fixed #1714 11 سال پیش
  DjWarmonger d8933b5c36 - AI will now use SectorMap to find a way to guarded / covered objects. 11 سال پیش
  DjWarmonger e459984897 Cleanup in AI. 11 سال پیش
  DjWarmonger d17b3a14bd - Significantly improved exploration algorithm 12 سال پیش
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration 12 سال پیش
  DjWarmonger 54fbdfec5e - Finally fixed wander crash 12 سال پیش
  DjWarmonger 486cd4b001 - Fixed (common) issue when AI found neutral stacks infinitely strong 12 سال پیش
  DjWarmonger 5e58027496 Fix for rare crash in previous commit. 12 سال پیش
  DjWarmonger c708a631c1 - Improved AI logging messages 12 سال پیش
  Ivan Savenko 3779a54ddd - probably fixed 1671 12 سال پیش
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 12 سال پیش
  beegee1 5971ceaa7f - Fixed hero / army strength handling 12 سال پیش