Commit History

Author SHA1 Message Date
  Ivan Savenko 36c1ed670f Support for configurable town fortifications 1 year ago
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks 1 year ago
  Ivan Savenko 3740f8b02f Moved bonus parsing to a new file 1 year ago
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable 1 year ago
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 years ago
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 years ago
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier 2 years ago
  Ivan Savenko fd3217c875 Fix few more missing BattleID's 2 years ago
  Ivan Savenko c4e2417326 Fix crash on obstacle creation (e.g. moat) 2 years ago
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
  Konstantin 713e3004df vcmi: rename updater and limiter files 2 years ago
  Konstantin 416faf521e vcmi: move limiters outside of HeroBonus.cpp 2 years ago
  Ivan Savenko dfa2e2a349 Merge beta into develop 2 years ago
  Konstantin fedf7d377c vcmi: remove TFaction 2 years ago
  Ivan Savenko 766fb066c6 Fix debug build 2 years ago
  Konstantin d8a237ba46 vcmi: add getTrigger method to obstacles 2 years ago
  Konstantin ecae600563 effects: Moat now includes battlefield bonus 2 years ago
  Konstantin aab5b47038 vcmi: setup moats using MoatAbility 2 years ago
  Konstantin 1100bc7a5b obstacle: remove trigger animation and sound 2 years ago
  Konstantin db428faeeb vcmi: allow obstacles to store another spells 2 years ago
  Konstantin 57c35f39ca WIP: Moat placer 2 years ago