|  mateuszb | 3a76d72b69
							
							* support for increasing / decreasing luck / morale for allies / enemies | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 0a950c508b
							
							Grail digging and construction. | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  mateuszb | 5b0d646ddb
							
							* support for SPELL_AFTER_ATTACK, including most of spell 77 support | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  mateuszb | 94b289dab0
							
							* minor improvements | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 5eef9cde44
							
							- fixed 355, 356, 360 | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 5d0186a10b
							
							Version set to 0.75c. Will be released as dev version. | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 42fade07dc
							
							Fixed #13 and #339 | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 0fdbe787dc
							
							* New file: lib/HeroBonus.cpp - updated project files for MSVC | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  OnionKnight | 790a77c280
							
							Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining. | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  mateuszb | ba51824710
							
							* next part of thieves' guild window | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  mateuszb | 69bed4a8d6
							
							* small changes | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  mateuszb | 5fbde49bfb
							
							* another part of thieves' guild | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  mateuszb | bc6cba565e
							
							* next part of thieves' guild window | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 49e56e3749
							
							7 days without castle loss condition. Minor fixes. | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 172b3b0158
							
							Further loss improvements. | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  mateuszb | f5a719c2da
							
							* next part of thieves' guild window | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  mateuszb | 83e91430a7
							
							* fix for 292 | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 8552fd2fb0
							
							Fixed some crashes with std loss condition. | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 6803d08c6c
							
							Further victory conditions supported: | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 5279e2e9fc
							
							First part of support for victory & loss conditions. | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | c6408f5b4b
							
							- Full support for Mystic Pond (Rampart) | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  mateuszb | 1708894790
							
							* compilation fix under VC++ | %!s(int64=15) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 226935fd89
							
							More missing virtual d-tors. GCC should be pleased. | %!s(int64=16) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | 58d1ec7ac5 | %!s(int64=16) %!d(string=hai) anos | 
				
					
						|  OnionKnight | ef5b1ca1de
							
							* Fixed bug #112 | %!s(int64=16) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 5d74e61e3e
							
							Hopefully fixed compilation. Unified line endings. | %!s(int64=16) %!d(string=hai) anos | 
				
					
						|  Ivan Savenko | def041a8c9
							
							#39 and #106 - fixed cosmetic buildings behaviour | %!s(int64=16) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | 1c32679f93
							
							Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates. | %!s(int64=16) %!d(string=hai) anos | 
				
					
						|  mateuszb | 4780bcd1a6
							
							* fix for bug 272, 176 and (probably) 273 (creatures cannot be attacked with catapult, position of explosion of catapult shot seems to be fixed for non 800x600 resolutions) | %!s(int64=16) %!d(string=hai) anos | 
				
					
						|  Michał W. Urbańczyk | d037bec1be
							
							Fixed #229, #290. | %!s(int64=16) %!d(string=hai) anos |