Commit History

Autor SHA1 Mensaxe Data
  Tomasz Zieliński 9591ce1ab4 Move CompoundMapObjectID to separate file hai 1 ano
  Tomasz Zieliński 4b263b6d41 Add specific objects and configure their frequency / value hai 1 ano
  Ivan Savenko 8754e0ebb3 Code formatting and cleanup hai 1 ano
  Ivan Savenko 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer hai 1 ano
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling hai 1 ano
  Ivan Savenko c872f8418f Implemented serialization of MapObjectSubID, refactoring of related code hai 1 ano
  Ivan Savenko 34338f4eaa Remove few more implicit conversions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ed66fc2fb3 Minor optimization of map startup time hai 1 ano
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 487f441f47 Implemented boat selection for town shipyards %!s(int64=2) %!d(string=hai) anos
  DjWarmonger 4bd3cc1679 Update lib/mapObjects/ObjectTemplate.h %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 3c87b3934d Do not place object visible tiles over the top of the map. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński b184e80b72 Use the most suitable template for object %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 5b267f9cbd - Duplicate Monolith templates to ensure at least 100 are available to RMG %!s(int64=2) %!d(string=hai) anos
  Konstantin 5f181e25af vcmi: modernize lib/mapObjects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2de3178158 Fixed game startup %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 3d2dc2335b Switch ObjectTemplate to shared_ptr<const> (#870) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS a85b4cf2a5 * WIP on event condition format %!s(int64=9) %!d(string=hai) anos
  AlexVinS 114dac7e81 Added ObjectTemplate copy constructor and assignment operator %!s(int64=9) %!d(string=hai) anos
  AlexVinS 8a979d016f ObjectTemplate serialization %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9cc3dae5fe Started working on objects serialization %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 0763b9a758 - Implemented object per zone limit %!s(int64=11) %!d(string=hai) anos