|  Ivan Savenko | 3740f8b02f
							
							Moved bonus parsing to a new file | 1 anno fa | 
				
					
						|  Ivan Savenko | c3957c2c2a
							
							Moved json files to new directory, split on per-class basis | 1 anno fa | 
				
					
						|  Alexander Wilms | cca08e29da
							
							Remove duplicate semicolons | 1 anno fa | 
				
					
						|  Alexander Wilms | f3277b7953
							
							Define each identifier in a dedicated statement | 1 anno fa | 
				
					
						|  Ivan Savenko | 34338f4eaa
							
							Remove few more implicit conversions | 2 anni fa | 
				
					
						|  Ivan Savenko | 0842f5afee
							
							Removed remaining usages of std::vector<bool> | 2 anni fa | 
				
					
						|  Ivan Savenko | 8d5fa41a19
							
							Minor fixes | 2 anni fa | 
				
					
						|  Ivan Savenko | 8f25f1fd4b
							
							Serialize identifiers without implicit conversion to int | 2 anni fa | 
				
					
						|  Ivan Savenko | ac925bb786
							
							Renamed new types for consistency with code style | 2 anni fa | 
				
					
						|  Ivan Savenko | b394158dc9
							
							Bonus Source ID now uses metaidentifier | 2 anni fa | 
				
					
						|  Ivan Savenko | 6f0108e462
							
							Use ResourcePath for referencing texts and json's | 2 anni fa | 
				
					
						|  Ivan Savenko | e54287ea5d
							
							Converted remaining identifier to new system | 2 anni fa | 
				
					
						|  Ivan Savenko | 62fddca21e
							
							Split massive CModHandler class/file into multiple parts: | 2 anni fa | 
				
					
						|  Tomasz Zieliński | 03b3771f19
							
							Ban Navigation on maps without water | 2 anni fa | 
				
					
						|  Konstantin | 05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h | 2 anni fa | 
				
					
						|  Konstantin | 7a5775a9f9
							
							vcmi: use std::optional | 2 anni fa | 
				
					
						|  Ivan Savenko | 383387ef29
							
							Integrated defaultMods into mod system | 2 anni fa | 
				
					
						|  Konstantin | 4c4498b22a
							
							vcmi: modernize rest of lib | 2 anni fa | 
				
					
						|  Konstantin | eaceb65b5c
							
							vcmi: fix CSkillHandler crash | 2 anni fa | 
				
					
						|  Konstantin | f26fac5562
							
							vcmi: move obligatory marker to CSkillHandler | 2 anni fa | 
				
					
						|  Ivan Savenko | 623cae7d47
							
							All translatable strings now have language identifier | 2 anni fa | 
				
					
						|  Ivan Savenko | 5fa69dcf2f
							
							Fix description of skill-based bonuses | 2 anni fa | 
				
					
						|  Ivan Savenko | 47c1803c42
							
							Finalization of refactoring: | 2 anni fa | 
				
					
						|  Ivan Savenko | e22f6283c2
							
							Secondary skills strings are now passed through translator | 2 anni fa | 
				
					
						|  Ivan Savenko | 26985600b2
							
							Fixed several more cases of incorrect scope for identifiers resolving | 2 anni fa | 
				
					
						|  Ivan Savenko | 2cbe6bcb47
							
							Added common method to get names of hardcoded mod scopes | 2 anni fa | 
				
					
						|  Ivan Savenko | 861a6849f9
							
							Added possibility to define per-town tower icon for battle queue in siege | 2 anni fa | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 anni fa | 
				
					
						|  AlexVinS | ecaa9f5d0b
							
							Entities redesign and a few ERM features | 7 anni fa | 
				
					
						|  Dmitry Orlov | b25baf66be
							
							Fix level up crashes: 1) Crash on double level up. 2) Crash on custom class level up. | 5 anni fa |