Commit History

Author SHA1 Message Date
  Ivan Savenko 3fc42134b7 - fixed #586, #757, #758 14 years ago
  Ivan Savenko c63df4f07a - compile fixes for linux player 14 years ago
  Ivan Savenko 35a528e062 - Rewrote Kingdom Overview window - all should be stable now 14 years ago
  Ivan Savenko 0693312a8e - fixed several crashes with joining creatures 14 years ago
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
  Michał W. Urbańczyk 4592ddb74e Fixing several issues with artifacts in hero window described in note http://bugs.vcmi.eu/view.php?id=761#c1828 . Also resolving #741. 14 years ago
  Ivan Savenko 11fade5e67 - fixed crash in #761 14 years ago
  Frank Zago aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 years ago
  Michał W. Urbańczyk df062614d7 Fixed #260, improvement for #250. 14 years ago
  Michał W. Urbańczyk 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
  Michał W. Urbańczyk 617e1f962e New files for lib: 14 years ago
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 years ago
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 years ago
  Ivan Savenko e494171de3 - several changes to get reusable code 14 years ago
  beegee1 45fba15511 * Reverted previously changed PreGame code 14 years ago
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
  Michał W. Urbańczyk d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 14 years ago
  DjWarmonger 3c5a0fd4ce Creatures now use SHOTS Bonus to express their total ammo count. Support for "additional shots" exp premy. 14 years ago
  Ivan Savenko 0f605256e9 - added new files to build system 14 years ago
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 years ago
  Ivan Savenko 7209f158a1 - gcc/Linux fixes 14 years ago
  Michał W. Urbańczyk 95efcc7cb5 Fixed #305, #707, #708. 14 years ago
  Michał W. Urbańczyk a461326380 Fixed #634 and #703. 14 years ago
  Michał W. Urbańczyk 39120fe4a5 Spell scroll improvements, fixing #689, #690, #691. 14 years ago
  DjWarmonger 2fc2fa539d Fixed #706. 14 years ago
  DjWarmonger b9f301b600 Better implementation of creature window, minor fixes. 14 years ago
  DjWarmonger dc0eb37da6 New creature window works in general, covering old functionalities and displaying new info. It's far from finished though. 14 years ago
  Michał W. Urbańczyk 222bf004b9 Fixed #679 and #681. 14 years ago
  Michał W. Urbańczyk 03fdd22b1a Version set to 0.83c, to be released as development build. 14 years ago
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 14 years ago