Commit History

Author SHA1 Message Date
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 years ago
  Ivan Savenko 8a31aeb94b Battle animations use tick() for updates 2 years ago
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH 2 years ago
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
  Konstantin P b472c89276 vcmi: make some CStack properties private 2 years ago
  Ivan Savenko fb739e7186 Merge beta -> develop 2 years ago
  Ivan Savenko 6df85be4b3 Fixed death animation of Efreeti killed by petrification attack 2 years ago
  Ivan Savenko e3ed728193 Merge pull request #1932 from rilian-la-te/proper-teleport 2 years ago
  Konstantin bc1aad3b26 vcmi: remove deprecated CStack::getCreature() 2 years ago
  Ivan Savenko 506c3d29bc Replaced vstd clamp with std version 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Konstantin e0715a76c8 vcmi: reduce CStack usage a little bit 2 years ago
  Ivan Savenko 307065a633 Merge beta into develop 2 years ago
  Konstantin 7543fdf787 vcmi: add reverse effect animation type 2 years ago
  Ivan Savenko fd3f80e860 Fix game hang on invalid shooter animation config 2 years ago
  Ivan Savenko 2864a04bda Minor refactoring 2 years ago
  Ivan Savenko 31b718898a Fix playback of shooter animations at max speed 2 years ago
  Ivan Savenko 688b8db3eb Removed delays due to thread waits from battle animations 2 years ago
  Ivan Savenko d34efaeb81 All battle effects now use time-based timings 2 years ago
  Ivan Savenko 0e8ee929df Renamed CCursorHandler -> CursorHandler 2 years ago
  Ivan Savenko a25214ae71 Fixes graphical artifacts on toggling stack queue visibility 2 years ago
  Ivan Savenko 6b2490903d Fix casting of massive spells by creatures 2 years ago
  Ivan Savenko d8c4209ded Movement animation is now more smooth at high animation speeds 2 years ago
  Ivan Savenko ae3f6c5e79 Renamed PointEffectAnimation -> EffectAnimation 2 years ago
  Ivan Savenko 5b41ced427 Removed sound playback from PointEffectAnimation 2 years ago
  Ivan Savenko 4b3d93f378 Minor cleanup 2 years ago
  Ivan Savenko 8b207fae63 ECreatureAnimType enum -> enum class 2 years ago
  Ivan Savenko 41b87088d5 Color muxer effects can now be (partially) configured by user. 2 years ago
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel 2 years ago
  Ivan Savenko 16c4851d3b Animated cursor for spell selection, removed hardcoded cursor ID's 2 years ago