História revízii

Autor SHA1 Správa Dátum
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 rokov pred
  Ivan Savenko 18db944083 Replaced clickReleased with clickPressed where applicable in H3 2 rokov pred
  Ivan Savenko ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2 rokov pred
  Ivan Savenko a84ccb37c2 Merge pull request #2250 from IvanSavenko/event_handling_fixes 2 rokov pred
  krs afe0146021 Renamed settings option to reflect that same option is used for both ranges. 2 rokov pred
  krs b6ab1e1505 Removed #regions 2 rokov pred
  krs 1cba41a3c3 IsHexInRangeLimit() is now a common function 2 rokov pred
  krs 1ba9a2a42a calculateRangeLimitAndHighlightImages() is now separate function 2 rokov pred
  krs e668ea3a03 A common function is used for getting hexes in a certain range 2 rokov pred
  krs 192f82152d A common function is used to get range limit hexes 2 rokov pred
  krs 33bbbefdeb First working prototype that mimics rangedFullDamageLimit code 2 rokov pred
  Ivan Savenko 4e7412faa6 Split mouseDragged event from mouseMoved 2 rokov pred
  Ivan Savenko 06437cbde6 Renamed gesture-related methods, remove unused code 2 rokov pred
  Ivan Savenko d4aa778547 Replaced clickRight event with showPopupWindow/closePopupWindow 2 rokov pred
  krs 5158a5f7db Fix After Merge 2 rokov pred
  krs 0a8daf4d02 Now less source images are used. Flipped versions will be calculated. 2 rokov pred
  krs a8a82e89ea Some renamings for consistency 2 rokov pred
  krs 4a3426bb70 Hex Edge Highlight Images moved to VCMI mod 2 rokov pred
  krs c0591573bf Working Version 2 rokov pred
  Ivan Savenko ec55ec76b6 Show cursor (including attack direction) when swiping in battle 2 rokov pred
  Ivan Savenko 84934d931a Minor improvements to swipe in battle 2 rokov pred
  Ivan Savenko b20109c830 Test version of swipe gesture for in-combat attacks 2 rokov pred
  Ivan Savenko 360bf48031 Implemented panning/swiping gesture for sliders 2 rokov pred
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 rokov pred
  Ivan Savenko 8a31aeb94b Battle animations use tick() for updates 2 rokov pred
  Ivan Savenko 64cc246358 Fix positioning of console log overlay 2 rokov pred
  krs e348193f7e Tactics movement is limited to movement range 2 rokov pred
  krs aba5840a6f Removed Max Movement Highlight stubs 2 rokov pred
  krs 1644cab938 Added combat option Highlight Movement on Hover 2 rokov pred
  krs 9012a25276 Stub For Max Movement Range highlight 2 rokov pred