提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). 11 年之前
  DjWarmonger 2da3d7d7c3 Removed AI bottleneck on water-based maps. 11 年之前
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 年之前
  DjWarmonger a64df5718f Some nontrivial optimizations based on profiling results: 11 年之前
  DjWarmonger 8683c8c0eb - Added and improved some propagators, including Crystal Dragons ability (#1232) 11 年之前
  Ivan Savenko 771c1ce255 - some effords to get rid of bottlenecks in AI code 11 年之前
  DjWarmonger 441e4b2cb2 Improvements for AI speed (#1760) 11 年之前
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 年之前
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 年之前
  Michał W. Urbańczyk 93b8d2e59a AI crash — do not modify container when iterating it. 11 年之前
  DjWarmonger 8ce6659633 Important fix for unreserving objects. 11 年之前
  DjWarmonger 94c8f01732 Commiting some minor tweaks before next dev version. 11 年之前
  DjWarmonger 15edeb231b Fixed two heroes getting stuck on both sides of gate. 11 年之前
  DjWarmonger 1196eb5d81 AI can finally clear Subterranean Gate with guard on the other side :) 11 年之前
  DjWarmonger b0b0249524 - Implemented serialization of Goals. Loaded games work, at least. 11 年之前
  DjWarmonger 8683b982c7 - A simple method to break loop in goal decomposition (which consumed time) 11 年之前
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 年之前
  DjWarmonger 6ee823298a - Various improvements for exploration 11 年之前
  DjWarmonger afacb40f5a - Fixed secondary heroes stalking main hero 11 年之前
  DjWarmonger b368e565ab - fixed #1714 11 年之前
  DjWarmonger d8933b5c36 - AI will now use SectorMap to find a way to guarded / covered objects. 11 年之前
  DjWarmonger e459984897 Cleanup in AI. 11 年之前
  DjWarmonger d17b3a14bd - Significantly improved exploration algorithm 11 年之前
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration 11 年之前
  DjWarmonger 54fbdfec5e - Finally fixed wander crash 11 年之前
  DjWarmonger 486cd4b001 - Fixed (common) issue when AI found neutral stacks infinitely strong 11 年之前
  DjWarmonger 5e58027496 Fix for rare crash in previous commit. 11 年之前
  DjWarmonger c708a631c1 - Improved AI logging messages 11 年之前
  Ivan Savenko 3779a54ddd - probably fixed 1671 11 年之前
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 11 年之前