Andrii Danylchenko
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faccad7a15
#913 fix artifact assembling check
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3 years ago |
Nordsoft91
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aaa07e4d2e
New terrain support - part 1 (#755)
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3 years ago |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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7 years ago |
Arseniy Shestakov
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324717acbe
Spelling fixes: privilaged -> privileged, retreive -> retrieve
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7 years ago |
AlexVinS
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0b70baa95e
Spells configuration version 2 (effect-based)
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8 years ago |
ArseniyShestakov
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9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
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8 years ago |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
AlexVinS
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a31c28ec33
Unified war machine mechanics.
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8 years ago |
AlexVinS
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a85b4cf2a5
* WIP on event condition format
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9 years ago |
AlexVinS
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2a62ca9522
Fixed CID 1197353
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9 years ago |
AlexVinS
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3216422307
Fixed a few CWE-457
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9 years ago |
Vadim Markovtsev
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9f967b4d7a
Fix formatting
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9 years ago |
Vadim Markovtsev
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baa7a84db3
Fix memory corruption during loading artifacts from mods
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9 years ago |
AlexVinS
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153af6e07b
cleanup
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9 years ago |
Vadim Markovtsev
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2c1dddde33
Fix memory problems with BonusList
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9 years ago |
AlexVinS
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53b5587c2e
Advance map header serialization
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9 years ago |
AlexVinS
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e0af4a665a
Added hacks fot spell scroll support.
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9 years ago |
AlexVinS
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483276b128
Merge fixes
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9 years ago |
AlexVinS
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1bc41b3ba3
Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1
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9 years ago |
Vadim Markovtsev
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afa95312ba
Fix 2139 captured spell scroll descriptions
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9 years ago |
AlexVinS
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89d986fc6a
Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
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9 years ago |
AlexVinS
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408f346541
Drafts for hero serialization
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9 years ago |
Vadim Markovtsev
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11bce2908d
Fix 1723 quest crash on combined arts
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9 years ago |
AlexVinS
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37d0dad70a
Merge branch 'develop' into feature/VCMIMapFormat1
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9 years ago |
Arseniy Shestakov
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9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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9 years ago |
AlexVinS
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f33bcee84c
post-merge fixes
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10 years ago |
AlexVinS
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6f203fb7e2
Save string identifiers for all game objects
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10 years ago |
Vadim Markovtsev
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e4b1ef1405
Add "override" to virtual overriden methods
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10 years ago |
ArseniyShestakov
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de6752c048
Implement CArtHandler::isBigArtifact and CArtifact::isTradable
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11 years ago |
Ivan Savenko
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32240da34e
Reduced number of #include's in headers. May break compilation on Win
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11 years ago |