Commit History

Author SHA1 Message Date
  Ivan Savenko 46931a0ecf Bugfixing 2 years ago
  Ivan Savenko 47c1803c42 Finalization of refactoring: 2 years ago
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 years ago
  Ivan Savenko d2b837b116 All creature-related texts go through translator 2 years ago
  Ivan Savenko 17fc9d8d8f Merge with vcmi/develop 2 years ago
  Ivan Savenko 633b9ef3be Native terrain is now required for faction, opt-out with value "none" 2 years ago
  Ivan Savenko 526de47ca4 Removed 0.98 compatibility 2 years ago
  Ivan Savenko 1caec0a8cb Removed default native terrains - breaks neutral faction 2 years ago
  Ivan Savenko e1799379dd Terrain/Road/River handler are now in compileable state 2 years ago
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class 2 years ago
  Ivan Savenko 2cbe6bcb47 Added common method to get names of hardcoded mod scopes 2 years ago
  Ivan Savenko 861a6849f9 Added possibility to define per-town tower icon for battle queue in siege 2 years ago
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes 2 years ago
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs 3 years ago
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks 3 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Tomasz Zieliński 494b0f0226 First version that compiles 3 years ago
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 years ago
  Nordsoft91 9d06e51631 Place proper towns in underground (#743) 3 years ago
  Dmitry Orlov f861d3a509 Fix: Visiting hero should receive town bonuses during town siege 4 years ago
  AlexVinS 483a4689ce Fixes for code review issues 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Dmitry Orlov 8cd1af6998 Fix: Siege crashes when creature on the archer's tower is not a shooter 4 years ago
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. 4 years ago
  Dmitry Orlov 8f331dce31 Feature: Lodestar Grail should work. 4 years ago
  Dmitry Orlov d6a4767865 Mod system improvement: Patch 2 5 years ago
  Dmitry Orlov 934c4e511d Special buildings support : Patch 1 5 years ago
  Dmitry Orlov 195fb8ff41 Mod system improvement Part I : Fix content losing after deserialization 5 years ago
  Dmitry Orlov bf07cd0ad9 Mod system improvement Part I : Old saves support & MSVS build fix 5 years ago