Commit History

Author SHA1 Message Date
  Ivan Savenko 47945383da gcc-4.5 compatibility 13 years ago
  Frank Zago bc4f856bfc Put Warrior's Tomb into the switch statement and properly set the sound returned. 13 years ago
  Ivan Savenko 6f6cd6814e - fixed wrong battlefield (#961) 13 years ago
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game 13 years ago
  Ivan Savenko 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file 13 years ago
  Ivan Savenko 46f48f0676 - bugfixing: 13 years ago
  DjWarmonger 82f3bc8135 - Commanders will now be properly intialized 13 years ago
  DjWarmonger 96d198758c - More commanders 13 years ago
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 years ago
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 years ago
  Michał W. Urbańczyk d55d48b978 Diagnostics for #924. 13 years ago
  Michał W. Urbańczyk 9f6270a1f7 Fxied #306 and #856. 13 years ago
  DjWarmonger a3f36ccc71 - Unified interface for visitable objects 13 years ago
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. 13 years ago
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. 13 years ago
  DjWarmonger 3e351f029c Fixed creeps regenerating casualties from won battle at the start of new week. 13 years ago
  DjWarmonger cd0ed39fbf Implemented rule-based evaluation of tactical advantage between armies. 13 years ago
  DjWarmonger 998d8bf501 Added trivial fuzzy logic to handle creature banks estimation. 13 years ago
  Ivan Savenko fd625fe87d - enabled fix for #866 13 years ago
  Ivan Savenko 354b9e7fb3 - fixed #793 and #865 13 years ago
  DjWarmonger 5e14d17ed3 Fixes for r2543. 13 years ago
  Michał W. Urbańczyk a975805ae8 Fixed #850. 13 years ago
  Michał W. Urbańczyk 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 13 years ago
  DjWarmonger 56c56f81e3 Fixed #849. Fixed buying artifacts for free. 13 years ago
  Ivan Savenko b72a19cdb1 - fix for creature banks (was broken several revisions ago) 13 years ago
  Ivan Savenko dbc603b7d7 - fixed crash on opening spellbook during enemy turn 13 years ago
  Ivan Savenko 3fcf8b6f4b - minor mechanics fixes, corrected handling of 2nd upgrades (like pirates from hota) 13 years ago
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory 14 years ago