Ivan Savenko
							
						 | 
						
							
							
								f7b27da00e
							
							Implemented support for "coast visitable" objects:
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ce3e150d59
							
							Minor formatting
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								caccd58eb0
							
							boat offsets for shipyards are counted from visitable position
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d8879f1e53
							
							NewObject pack now receives visitable position instead of h3m position
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3913b8e98c
							
							Heroes placed on water in map will be automatically given boat
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								56d69e790b
							
							Renamed MetaString methods to more logical names
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f35b3a0dc3
							
							Replace MetaString operator << with member function
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6f743916db
							
							Moved CGCreature to a new file
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								77b58bc66d
							
							Cleaned up object constructors to reduce duplicated code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4d947be287
							
							Adventure map shipyard nwo has configurable boat type
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								487f441f47
							
							Implemented boat selection for town shipyards
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6aedb99117
							
							Cleaned up IShipyard interface
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a94b68e6aa
							
							Hill fort upgrade costs are now loaded from json
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2e7c382612
							
							Moved creature upgrade logic to CGObjectInstance inheritors
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fc190b14bb
							
							Spell shrines can now be configured in json
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								adec58f5bf
							
							- Set fixed boat type for Tavern / Prison
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage.
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8d0dcd6ad7
							
							All h3m bitsets are now loaded inside mapReader
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								a6de9097be
							
							vcmi: rename HeroBonus.h to Bonus.h
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								b29fc1a5f4
							
							Fix movement bonus subtype
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin P
							
						 | 
						
							
							
								54e4db3819
							
							vcmi: fix abandoned mine resource loading
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4bb4d7e7a5
							
							Merge pull request #1989 from SoundSSGood/refactoring-arts-p1
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7a5775a9f9
							
							vcmi: use std::optional
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								87647cd02a
							
							Do not propose banned skills in witch huts
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f93335d678
							
							Cleanup and formatting of H3M loader code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3738171b21
							
							Refactoring of H3M loader to make HotA format support easier
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								9a838598a6
							
							arts refactoring part1
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								11b237a23c
							
							vcmi: massive refactoring v1
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								5716925b47
							
							NetPacks: change GiveBonus enum to enum class.
						 | 
						2 years ago |