提交歷史

作者 SHA1 備註 提交日期
  mateuszb 4a6ffa94d0 part of minimap revealing 18 年之前
  mateuszb 58f1a2169f faster FoW in minimap, does not work, compiler errors 18 年之前
  mateuszb d8103fd242 * part of new object randomizing; make it work (I mean moving the last hero on your Arrogance2 - it doesn't wotk and I don't know why) 18 年之前
  mateuszb b07b1ec7dc * displaying flags 18 年之前
  mateuszb 21f8684cdd * a bit of printing object flags 18 年之前
  Michał W. Urbańczyk 04985fce2f * added #45, #44, #43 18 年之前
  mateuszb f3b5d07aa5 * bugfixes 18 年之前
  Michał W. Urbańczyk 4cca2da9c0 * added #38 18 年之前
  Michał W. Urbańczyk 9e84383a61 * added #13 and #15 (for buttons and minimap, rest will be added later) 18 年之前
  mateuszb 87b3459d14 * resolving #28 18 年之前
  Michał W. Urbańczyk 8421c901a4 * a lot of improvements 18 年之前
  mateuszb b0e72f334e small bugfix, move of one file 18 年之前
  Michał W. Urbańczyk 16a1861fc4 * heroList 18 年之前
  mateuszb 2d7dbbefc3 * partially written hero moving 18 年之前
  Michał W. Urbańczyk dc863f459c *improvements in CPreGame 18 年之前
  mateuszb 6d3a042add * graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power) 18 年之前
  Michał W. Urbańczyk 7d704c7f02 * working pathfinder 18 年之前
  Michał W. Urbańczyk efcc7d08da * printAtMiddle won't crash when called with an empty string 18 年之前
  Michał W. Urbańczyk 6b0f209626 * VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files 18 年之前
  Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp) 18 年之前
  Michał W. Urbańczyk 1380a7fd34 * New files - CGameInterface.h and CGameInterface.cpp - add them to your project 18 年之前
  Michał W. Urbańczyk 8cb1c3ff90 * new files (TownHandler) - add them to your project 18 年之前
  Michał W. Urbańczyk db65d9ee15 * CLodHandler now stories entries in nodrze (much faster searching) 18 年之前
  mateuszb b65f1dae0f function to set palyer's color on flags, small improvements in CHeroHandler (e.g. removing nodrze and initializing hero's classes) 18 年之前
  mateuszb 21bbfda899 framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 18 年之前
  mateuszb bcc3b16f80 changing colors on surfaces (currently advanced version works only with 8 bit surfaces) 18 年之前
  mateuszb 1896733ea6 small upgrade 18 年之前
  mateuszb 217e98e345 less bugs and works faster 18 年之前
  Michał W. Urbańczyk 4e0cacff14 * [bugfix] nie zamula 18 年之前
  mateuszb 84e04dcd55 już jest trochę lepiej 18 年之前