Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions hai 1 ano
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
  Ivan Savenko 3740f8b02f Moved bonus parsing to a new file hai 1 ano
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis hai 1 ano
  Ivan Savenko 6e629a6a5f split getBonusLocalFirst into two distinct method: hai 1 ano
  Ivan Savenko 6e5da6c158 Fixed Coronius specialty applying from two locations in code hai 1 ano
  Ivan Savenko 5cbf5031ea move SetStackEffect to a separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0a27539fb5 Fixed crashes on loading with Tides of War mod %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  nordsoft 5419de3468 Fix getCasterUnitId %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 84af64ce6b Removed magical initialization of registry via static variables %!s(int64=2) %!d(string=hai) anos
  Konstantin 96c40eb36e vcmi: remove SPECIAL_BLESS_DAMAGE bonus %!s(int64=2) %!d(string=hai) anos
  Konstantin e82cc56ddb vcmi: modernize lib/spells/effects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4a09dc0757 Fixed Adela's Bless specialty %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  MikeLodz fe9412f845 hero specialty fixes continuation: changes requested during code review %!s(int64=4) %!d(string=hai) anos
  MikeLodz 38efbb345e Fixes mantis tickets 2899 and 2984 (bugged hero spell specialties) %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 39de2f6435 Fix: Morale bonus should be shown correctly %!s(int64=5) %!d(string=hai) anos
  John Bolton 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. %!s(int64=5) %!d(string=hai) anos
  Henning Koehler 7f76648a7c Extend Bonus.addInfo to integer vector (#427) %!s(int64=7) %!d(string=hai) anos
  AlexVinS f126a34a5e Fixed https://bugs.vcmi.eu/view.php?id=2904 %!s(int64=7) %!d(string=hai) anos
  Henning Koehler 6c443d7094 SPECIAL_SPELL_LEV and SPECIAL_BLESS_DAMAGE no longer scale with hero level %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos