|  Ivan Savenko | 4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp | 2 年之前 | 
				
					
						|  Ivan Savenko | 7c7ae26e67
							
							Map/Road/River identifiers are now private members | 2 年之前 | 
				
					
						|  Ivan Savenko | 64885bdf6b
							
							Better names for terrain parameters. Support for new movement sounds. | 2 年之前 | 
				
					
						|  Ivan Savenko | e1799379dd
							
							Terrain/Road/River handler are now in compileable state | 2 年之前 | 
				
					
						|  Ivan Savenko | 7c0d5666a0
							
							Return string by copy to fix cases when string is constructed on stack | 2 年之前 | 
				
					
						|  Ivan Savenko | 10541855d9
							
							Don't load empty rumor strings | 2 年之前 | 
				
					
						|  Ivan Savenko | bdb8e0ee5c
							
							Introduced string identifiers for H3 texts, still WIP | 2 年之前 | 
				
					
						|  Ivan Savenko | 405b2976d5
							
							Renamed getUpgradeInfo -> fillUpgradeInfo | 2 年之前 | 
				
					
						|  Ivan Savenko | 25bceda4ea
							
							Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance | 2 年之前 | 
				
					
						|  Ivan Savenko | 2855606a88
							
							Enabled & fixed -Woverloaded-virtual warning from gcc/cland | 2 年之前 | 
				
					
						|  Ivan Savenko | fb6b3c31e8
							
							Renamed UNUSED -> MAYBE_UNUSED macro to match c++17 attribute name | 2 年之前 | 
				
					
						|  Ivan Savenko | 46b8709712
							
							Adjust positions of heroes in towns earlier | 2 年之前 | 
				
					
						|  Ivan Savenko | 2cc4f59699
							
							Update map properly on hero position change | 2 年之前 | 
				
					
						|  Ivan Savenko | fa3a05a074
							
							Removed hardcoded constants in hero placement code for more robust | 2 年之前 | 
				
					
						|  SoundSSGood | 909dcb82fa
							
							use ArtifactID | 2 年之前 | 
				
					
						|  nordsoft | b3cdcc774e
							
							Fix appearance for camp heroes | 2 年之前 | 
				
					
						|  Andrii Danylchenko | 8b964be71f
							
							Merge pull request #1111 from GermanAizek/develop | 3 年之前 | 
				
					
						|  lainon | 7fdad4e0f6
							
							Code refactor following C++ standard and condition fixes | 3 年之前 | 
				
					
						|  nordsoft | 0f35082024
							
							Fix crash with objects belonging players without state | 3 年之前 | 
				
					
						|  nordsoft | 7bcb318593
							
							Fix bug related to town entrance | 3 年之前 | 
				
					
						|  Tomasz Zieliński | f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite | 3 年之前 | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 年之前 | 
				
					
						|  Tomasz Zieliński | 494b0f0226
							
							First version that compiles | 3 年之前 | 
				
					
						|  DjWarmonger | 7ba271edf1
							
							Rotation rebase2 (#912) | 3 年之前 | 
				
					
						|  Andrii Danylchenko | 4b4cc3cf4b
							
							battlefields in VLC and custom bonuses for terrain patches | 3 年之前 | 
				
					
						|  Andrii Danylchenko | 3b1d271ae0
							
							allow configurable battleground graphics | 3 年之前 | 
				
					
						|  Nordsoft91 | c4035134e5
							
							New battlegrounds (#758) | 3 年之前 | 
				
					
						|  Nordsoft91 | aaa07e4d2e
							
							New terrain support - part 1 (#755) | 3 年之前 | 
				
					
						|  Nordsoft91 | 9d06e51631
							
							Place proper towns in underground (#743) | 3 年之前 | 
				
					
						|  Dmitry Orlov | ea2931c6ea
							
							Fix: Get rid of 'Tile is not visible' error message | 3 年之前 |