コミット履歴

作者 SHA1 メッセージ 日付
  Andrey Filipenkov 9f46bf5bff Apply suggestions from code review 3 年 前
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年 前
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 年 前
  Nordsoft91 4f1f9e3c5d Fix start game button for rmg without templates (#781) 3 年 前
  John Bolton a05ae78e67 Fixed lots of warnings. 5 年 前
  Alexander Shishkin b00e935e4d Warnings fixes (#538) 6 年 前
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 年 前
  AlexVinS 8c0fab1dcf fixes 8 年 前
  AlexVinS 15138c23de Finished conversion to new logging API 8 年 前
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 年 前
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 年 前
  ArseniyShestakov 2f305cc68d Remove code related to duel mode (#312) 8 年 前
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 年 前
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 年 前
  Ivan Savenko 89bf3592e3 Likely fixed duplicated random heroes 10 年 前
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 年 前
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 年 前
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 年 前
  beegee1 5328beb8e7 - Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring 12 年 前
  beegee1 feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator 12 年 前
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 年 前
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年 前
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 年 前
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 12 年 前
  beegee1 1cab54b87a - Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen 13 年 前
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 13 年 前
  Ivan Savenko 1c5a4c669c - merged minimap.json into terrains.json 13 年 前
  Ivan Savenko c9dd80ea6d - moved json-related functions (e.g. ParseBonus) into JsonUtils namespace 13 年 前
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 年 前
  Ivan Savenko 2cd774fe42 - gcc 4.5 compatibility 13 年 前