Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. %!s(int64=14) %!d(string=hai) anos
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). %!s(int64=14) %!d(string=hai) anos
  Frank Zago 4af4f0a707 Compile and warning fixes. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 617e1f962e New files for lib: %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project %!s(int64=14) %!d(string=hai) anos
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state %!s(int64=15) %!d(string=hai) anos
  mateuszb 4929cf9782 * enum for secondary skills %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 69b97e0a51 Little more changes. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk f020562570 Merged changes from trunk. %!s(int64=15) %!d(string=hai) anos
  mateuszb 6f56b5bb30 * a few more consts %!s(int64=15) %!d(string=hai) anos
  mateuszb efedb1a55a * minor cleanup %!s(int64=15) %!d(string=hai) anos
  DjWarmonger ea03273c8e Some work towards useful AI: %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 7c3f3d20c3 Stacks #2 -> towards new system of stack operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 %!s(int64=15) %!d(string=hai) anos
  Frank Zago fdad7e34e1 Remove line break in comment. %!s(int64=15) %!d(string=hai) anos
  mateuszb 54496ddee1 * player's serialID removed (save format broken, new game seems to work) %!s(int64=15) %!d(string=hai) anos
  mateuszb 71b73bad53 * mostly working hero flying and water walking; support for artifacts: %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk eb6f7fffc9 Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 7f97a56a28 Fixed crash on casting spell. Fixed giving resources from towns. Version set to 0.74c. Incremented save format version. %!s(int64=16) %!d(string=hai) anos
  red1939 f7a1b74092 Next batch of code clearing. %!s(int64=16) %!d(string=hai) anos
  red1939 3f3c019784 Next part of AI code cleaning/reformatting. %!s(int64=16) %!d(string=hai) anos
  red1939 ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 4c458a7e47 Bumped version, restored AI and Cage. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 5073365eb9 Disable AI and Cage of Warlorlds for release (crashes) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame %!s(int64=16) %!d(string=hai) anos