Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin P b472c89276 vcmi: make some CStack properties private %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Konstantin 03eb997137 CBattleInfoEssentials: add battleIsGatePassable() %!s(int64=2) %!d(string=hai) anos
  Konstantin 4da97682be vcmi: remove code duplication for native terrain %!s(int64=2) %!d(string=hai) anos
  Konstantin fedf7d377c vcmi: remove TFaction %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  Konstantin 26db14b7b4 vcmi: expert dispel now works mechanically correct %!s(int64=2) %!d(string=hai) anos
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 c4035134e5 New battlegrounds (#758) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov 39de2f6435 Fix: Morale bonus should be shown correctly %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov f4816b0824 Mod system improvement Part I : Special buildings should work in the modders towns %!s(int64=5) %!d(string=hai) anos
  Dydzio cd78779d9c Remove false warning indicating something is wrong %!s(int64=6) %!d(string=hai) anos
  Michał Kalinowski ac6b477aa2 Simplify statements %!s(int64=6) %!d(string=hai) anos
  Mikko eba4f1b514 Update CBattleInfoEssentials.cpp %!s(int64=6) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  AlexVinS 0868164147 (int) -> static_cast<int> %!s(int64=8) %!d(string=hai) anos
  AlexVinS 8c0fab1dcf fixes %!s(int64=8) %!d(string=hai) anos
  AlexVinS 15138c23de Finished conversion to new logging API %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov cb40c093f8 Avoid boost::optional assignment for Boost 1.64 compatibility (#360) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) %!s(int64=8) %!d(string=hai) anos
  AlexVinS f0713c1d36 Better handling of HYPNOTISED stacks in case of spellcasting %!s(int64=8) %!d(string=hai) anos