Histórico de Commits

Autor SHA1 Mensagem Data
  ArseniyShestakov 5106738160 Merge branch 'develop' into feature/pathfinderLayers há 10 anos atrás
  ArseniyShestakov a49950e958 Fix 2292. Fix chat on adventure map, increase maxOutputPerLine há 10 anos atrás
  ArseniyShestakov 4973a1ec90 CGPathNode: get rid of land member as it's now obsolete há 10 anos atrás
  ArseniyShestakov 842da69a3e CAdvMapInt::tileHovered cleanup function a bit more há 10 anos atrás
  ArseniyShestakov 160fa38254 Client: change cursor using node action information of pathfinder há 10 anos atrás
  ArseniyShestakov 2b6e1498d2 Pathfinding: change argument order for getPath and AUTO layer as default há 10 anos atrás
  AlexVinS ed281a3cc6 SDL1 wipe, part 4. Codebase cleanup finished. Untested. há 10 anos atrás
  AlexVinS dca1e28bc1 SDL1 wipe, part 1. Untested. há 10 anos atrás
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) há 10 anos atrás
  AlexVinS f6e83685e7 Initial implementation of VIEW_AIR & VIEW_EARTH há 10 anos atrás
  AlexVinS 685deddac1 Start spell-relatet files reorganisation há 10 anos atrás
  ArseniyShestakov 00de870f17 Check input destination position when moving using arrow keys há 10 anos atrás
  ArseniyShestakov a6ce45e867 Cursor: show battle cursor for garrison if there creature behind há 10 anos atrás
  DjWarmonger 2a082e6c21 Merge pull request #84 from Fayth/test/advMapFading há 10 anos atrás
  DjWarmonger 5d1fbedf85 Merge pull request #91 from Fayth/fix-advmap-restoring há 10 anos atrás
  Fay 116e1d62a1 Makes player interface recreate advmap instead of reusing existing instance; há 10 anos atrás
  ArseniyShestakov dae03fdf92 Blick Quest Log button if map have no quests há 10 anos atrás
  Fay f30cb0fa5b Fixes crash when loading game (if path was visible previously); há 10 anos atrás
  Fay cbb75d1c7a Support for fading heroes/boats (+flags); há 10 anos atrás
  Fay 3c3fb0e21d Added advmap config options to enable/disable fading; há 10 anos atrás
  Fay 5a7a208617 Minor fixes (possible surface leak); há 10 anos atrás
  Fay 4c636c15e9 Merge branch 'develop' of https://github.com/vcmi/vcmi into test/advMapFading há 10 anos atrás
  Fay 447c4603a2 Fade-in fixes; há 10 anos atrás
  Fay e56488d700 Fixed gems redrawing after world view scale change; há 10 anos atrás
  Fay 5e78a3147a Abstracted fading into separate class; há 10 anos atrás
  Fay df419e23c0 Fixed recoloring filler background to correct player color after game reload; há 10 anos atrás
  Fay 794c03792a Added empty background below world view panel for better compat with higher resolutions; há 10 anos atrás
  Fay 8adc209366 Fixed setting adventure map underground button state after game load; há 10 anos atrás
  Fay beaf1a62c5 Added puzzle view button to world view gui; há 10 anos atrás
  Fay 97d89d1d6c World view mode drawing: refactoring, part 1 (merged main drawing method); há 10 anos atrás