Ivan Savenko
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54a46b77a9
Extract library entity randomization logic to separate class
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5 months ago |
Ivan Savenko
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4d4da0454f
map objects hierarchy now uses IGameInfoCallback
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5 months ago |
Ivan Savenko
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6f20235d07
Merge CPrivilegedInfoCallback into CGameInfoCallback
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5 months ago |
Ivan Savenko
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716da918f8
Completely remove IGameCallback class
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5 months ago |
Ivan Savenko
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cb70cc48d6
Fixes for handling of oversized map dwellings
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5 months ago |
Ivan Savenko
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0ada2a5ebd
Map objects now use shared_ptr (game)
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7 months ago |
Ivan Savenko
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697d63d2b8
Reworked and fixed gendered hero sprites on adventure map
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11 months ago |
godric3
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78aa376d50
introduce `getModScope` into `AObjectTypeHandler`
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1 year ago |
Ivan Savenko
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63bcf7d83c
Replaced most of usages of CRandomGenerator with vstd::RNG in library
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1 year ago |
Ivan Savenko
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c3957c2c2a
Moved json files to new directory, split on per-class basis
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1 year ago |
Ivan Savenko
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a15366f5a5
Make IObjectInterface::cb non-static
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1 year ago |
Ivan Savenko
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48a8826aa1
Merge pull request #3308 from vcmi/improve_treasure_placement
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1 year ago |
Tomasz Zieliński
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e22f6dd07e
Fix for choosing most specific templates. Also seems to fix the Prisons.
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1 year ago |
Ivan Savenko
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496bca1a59
Attempt to track down mystery crash on Android
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1 year ago |
Tomasz Zieliński
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6cd19b81dd
Working fir for Corpse issue:
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1 year ago |
Ivan Savenko
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54103813dd
Remove no longer used serialization methods
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1 year ago |
Ivan Savenko
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e733b55c90
Removed buggy and poorly designed fromString method
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2 years ago |
Ivan Savenko
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3a348abf4f
Text of configurable/rewardable objects now uses translator
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2 years ago |
Ivan Savenko
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8dde8018d0
Implemented support for fixed monster def's from hota
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2 years ago |
Ivan Savenko
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77b58bc66d
Cleaned up object constructors to reduce duplicated code
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2 years ago |
Ivan Savenko
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |