Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko b83a40db87 #1054 - fix crash and UI %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 2b0f02c832 Merge pull request #944 from AgostonSzepessy/dev/agos/937 %!s(int64=3) %!d(string=hai) anos
  Agoston Szepessy 411038195c Add clickeable area on top of creature picture %!s(int64=3) %!d(string=hai) anos
  Agoston Szepessy dfdaf57803 Set position for CreaturePurchaseCard %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov 81dec1405f fix typo: purhase -> purchase %!s(int64=3) %!d(string=hai) anos
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  FeniksFire 1331c81a8b Update graphics for QuickRecruitmentWindow %!s(int64=8) %!d(string=hai) anos
  FeniksFire bf4024c3ac Adding bacground for QuickRecruitmentWindow %!s(int64=8) %!d(string=hai) anos
  AlexVinS 368ba0e2bf fixes %!s(int64=8) %!d(string=hai) anos
  FeniksFire f82fd41a14 Quick Recruitment Window upgrade %!s(int64=8) %!d(string=hai) anos