Historia zmian

Autor SHA1 Wiadomość Data
  Ivan Savenko 5550edeb9a Fix inability of unit to cast spell after receiving morale 5 miesięcy temu
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 7 miesięcy temu
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 miesięcy temu
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 8 miesięcy temu
  Ivan Savenko 313fa1e80e Remove commented-out code 8 miesięcy temu
  Ivan Savenko d8ec69bfaa Remove non-const iterators to BattleHexArray container 8 miesięcy temu
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 9 miesięcy temu
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 miesięcy temu
  MichalZr6 8f63a82d60 Minor changes with BattleHex and BattleHexArray 9 miesięcy temu
  Ivan Savenko 2d6ae7859b Fixes BattleAI not selecting best hex when approaching nearest enemy 9 miesięcy temu
  Ivan Savenko 3d1bf03a25 Fix potential concurrent access 9 miesięcy temu
  MichalZr6 dbe82b94f6 Changes following review: 9 miesięcy temu
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 9 miesięcy temu
  MichalZr6 ac8104d56d SonarCloud recomendations. 9 miesięcy temu
  MichalZr6 44a645b5e0 use bitset for presenceFlags and steady_clock for measurments 10 miesięcy temu
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes 10 miesięcy temu
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 rok temu
  Ivan Savenko 9f4e92b5f6 Fix computation of spell value when attacker can't reach enemies behind 9 miesięcy temu
  Ivan Savenko c4623aad0f Backported fix for BattleAI not casting spells that would kill entire 9 miesięcy temu
  Ivan Savenko bb7cf3ffbf Use existing callback method instead of custom one in AI 10 miesięcy temu
  Xilmi df21a77857 Battle-AI-improvements 10 miesięcy temu
  Ivan Savenko 5332ad59a4 Remove copy-pasted code 11 miesięcy temu
  Xilmi c838f5d0c2 Update BattleEvaluator.cpp 1 rok temu
  Xilmi 9a40577994 Merge remote-tracking branch 'upstream/develop' into develop 1 rok temu
  MichalZr6 259fcedc85 Fix flying units move into damaging obstacles 1 rok temu
  Xilmi d679ee72b9 Merge remote-tracking branch 'upstream/develop' into develop 1 rok temu
  Laserlicht a1384bf47f defending, when not possible to attack invincible 1 rok temu
  Xilmi d4fd4ed670 Update BattleEvaluator.cpp 1 rok temu
  Xilmi 5999c6d891 Update BattleEvaluator.cpp 1 rok temu
  Xilmi 9361278f81 Merge remote-tracking branch 'upstream/develop' into develop 1 rok temu