Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5f74aca341 Fix missing attribute %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 63b197b78a Converted attributes to use c++17 functionality %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dfa2e2a349 Merge beta into develop %!s(int64=2) %!d(string=hai) anos
  Konstantin 40bea35a26 CHeroWindow: fix picked art mana limit display %!s(int64=2) %!d(string=hai) anos
  SoundSSGood f0f9eecf97 Backpack limit part5. End of battle. Other stuff %!s(int64=2) %!d(string=hai) anos
  Konstantin a0987313ba vcmi: convert intelligence %!s(int64=2) %!d(string=hai) anos
  Konstantin f264c541fb vcmi: skill-agnostic tactics %!s(int64=2) %!d(string=hai) anos
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e22f6283c2 Secondary skills strings are now passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fb6b3c31e8 Renamed UNUSED -> MAYBE_UNUSED macro to match c++17 attribute name %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko abb553d975 Next step of code refactoring: %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ebeff94130 inherit CHeroWindow from CStatusbarWindow for proper status bar support %!s(int64=3) %!d(string=hai) anos
  John Bolton 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. %!s(int64=5) %!d(string=hai) anos
  AlexVinS 55b54024a8 Cherry-picked essential fix from #631. This fixes https://bugs.vcmi.eu/view.php?id=3074. %!s(int64=5) %!d(string=hai) anos
  Alexander Shishkin b00e935e4d Warnings fixes (#538) %!s(int64=6) %!d(string=hai) anos
  KasyanDiGris fa5a14e2d8 Stabilize vcmi (#488) %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  AlexVinS a8d25ea7b2 CHeroWindow tweaks %!s(int64=9) %!d(string=hai) anos
  Henning Koehler abdca71828 skill names and descriptions are fully managed by CSkillHandler %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 0357a4fe3b enabled config of skill descriptions %!s(int64=8) %!d(string=hai) anos
  AlexVinS 61e241308d Logging cleanup %!s(int64=8) %!d(string=hai) anos