Commit History

Author SHA1 Message Date
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules 3 years ago
  Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation 4 years ago
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Dmitry Orlov 38fd05f655 Minor fix: apply Monday bonuses to heroes who have slept overnight 5 years ago
  Arseniy Shestakov 74e5c5bf05 CGameHandler: rename CPackForClient argument and add network logging 7 years ago
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks 7 years ago
  Arseniy Shestakov 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 years ago
  Arseniy Shestakov e9bfbb70c1 Ambient sounds: implement chebyshev distance for getTilesInRange 9 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 years ago
  Arseniy Shestakov c8bcb14d34 CCallbackBase: add CRandomGenerator to all callbacks 9 years ago
  Arseniy Shestakov 2ba3b20928 Multiple changes to RNG usage to both client and server 9 years ago
  ArseniyShestakov bdc369ffba Patrol: use manhattan distance for getting tiles in radius 10 years ago
  AlexVinS e82dfb5a85 fixed mantiss 0002254 10 years ago
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option 10 years ago
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player 10 years ago
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: 11 years ago
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback 11 years ago
  O01eg c6238588bd Rename new files. 11 years ago
  O01eg ad84ae64b0 Clean up. 11 years ago
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h 11 years ago
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. 11 years ago
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 years ago
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) 11 years ago
  Ivan Savenko f6c1dace6c Minors: 12 years ago
  Ivan Savenko ee1b0459e6 Extended building dependencies: 12 years ago
  beegee1 c786a3076a - Refactored victory loss condition checks 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago