Cronologia Commit

Autore SHA1 Messaggio Data
  AlexVinS c28b5f6633 fix mingw build 11 anni fa
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 anni fa
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: 11 anni fa
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback 11 anni fa
  AlexVinS c7dc4c05b8 fix mingw build 11 anni fa
  Ivan Savenko 13bc4cb24f Added -fvisibility=hidden parameter for gcc. 11 anni fa
  DjWarmonger 3ac306f501 Merge pull request #19 from vcmi/feature/mapObjects 11 anni fa
  DjWarmonger e54c816c92 Treasure piles can now cover several tiles. 11 anni fa
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 anni fa
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 anni fa
  Ivan Savenko 7f276185bd Moving files: 11 anni fa
  Ivan Savenko 6bd6be0835 Object class handler is now a proper "handler" 11 anni fa
  AlexVinS 8a3b997fa5 fix a few comments. No code changes. 11 anni fa
  Ivan Savenko b5160acbac Finalization of object type handler interface 11 anni fa
  beegee1 1d57b75bc5 - random number generation refactoring 11 anni fa
  Ivan Savenko dab9fd7148 Heroes will be properly marked as visited on visiting 11 anni fa
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). 11 anni fa
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 anni fa
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 anni fa
  Ivan Savenko 760ae7d44a Changes related to Debian packaging, based on josch patch 11 anni fa
  alexvins 4203d69525 Part 2 of new spell configuration 11 anni fa
  alexvins d01b84b460 [mechanics] fix copy-paste errors in magic skill arrays 11 anni fa
  Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 anni fa
  Michał W. Urbańczyk 343dd1a7d1 Properly removing stuff from hero, fixes #1646. 11 anni fa
  alexvins 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 11 anni fa
  Ivan Savenko 1f325bafb3 fixes #1619 and #1647 11 anni fa
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 11 anni fa
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large 11 anni fa
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 anni fa
  beegee1 2d095cf20a - Fixed days without castle counter 12 anni fa