Commit History

Author SHA1 Message Date
  Arseniy Shestakov 58f32f6dc2 Code style: uncrustify formatting preview 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  AlexVinS 4338fc4ffb CMessage converted to CAnimation 9 years ago
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  mateuszb d540723739 * refactoring 12 years ago
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h 13 years ago
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  mateuszb b4edd10e6c * beegee's comments patch 14 years ago
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 years ago
  Michał W. Urbańczyk dc936d5686 Fixed #543 and #547. Fixes for marketplace. Combined artifacts will again give bonuses from their constituents. 15 years ago
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 years ago
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) 15 years ago
  Frank Zago 5a9752fb8c genWindow can center on the last mouse event instead of the screen. Fixes bug 188. 16 years ago
  Frank Zago fa7f35bbf4 Do not use hardcoded font sizes in messages. 16 years ago
  mateuszb 429b226517 * moved a few files 16 years ago