Arseniy Shestakov
|
58f32f6dc2
Code style: uncrustify formatting preview
|
8 years ago |
Arseniy Shestakov
|
f1e5797834
Code style: move or add licensing information on top of every file
|
8 years ago |
AlexVinS
|
4338fc4ffb
CMessage converted to CAnimation
|
9 years ago |
beegee1
|
30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
|
12 years ago |
mateuszb
|
dbec99ffc7
* PlayerColor and TeamID refactoring
|
12 years ago |
mateuszb
|
d540723739
* refactoring
|
12 years ago |
Ivan Savenko
|
b5ebf443fc
- all fonts handling is now in new file, UIFramework/Fonts.cpp/h
|
13 years ago |
Ivan Savenko
|
9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
|
13 years ago |
beegee1
|
156aa6e4d9
* Updated class - file - handling
|
14 years ago |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
|
14 years ago |
mateuszb
|
b4edd10e6c
* beegee's comments patch
|
14 years ago |
Ivan Savenko
|
2ff07fa66a
- Next part of animation system:
|
14 years ago |
Michał W. Urbańczyk
|
dc936d5686
Fixed #543 and #547. Fixes for marketplace. Combined artifacts will again give bonuses from their constituents.
|
15 years ago |
Michał W. Urbańczyk
|
d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
|
15 years ago |
Ivan Savenko
|
3aefb896fe
- Created config file for true type fonts (disabled by default)
|
15 years ago |
Frank Zago
|
5a9752fb8c
genWindow can center on the last mouse event instead of the screen. Fixes bug 188.
|
16 years ago |
Frank Zago
|
fa7f35bbf4
Do not use hardcoded font sizes in messages.
|
16 years ago |
mateuszb
|
429b226517
* moved a few files
|
16 years ago |