Commit History

Autor SHA1 Mensaxe Data
  nordsoft bfc75ccd39 Merge remote-tracking branch 'upstream/develop' into battle-dialog %!s(int64=2) %!d(string=hai) anos
  SoundSSGood e58be8e7f7 vcmiartifacts fixed %!s(int64=2) %!d(string=hai) anos
  nordsoft 3e28b58c80 Fixes %!s(int64=2) %!d(string=hai) anos
  nordsoft ce3028bd73 Intermediate commit %!s(int64=2) %!d(string=hai) anos
  Konstantin 5716925b47 NetPacks: change GiveBonus enum to enum class. %!s(int64=2) %!d(string=hai) anos
  Adriankhl 792ea2f06f Process attack/attacked animation before dealing damage to units %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ef07935fbc Update town visual when new structure is built %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 129b5313c5 Merge pull request #1663 from Adriankhl/fix_load_sleeping_heroes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 39f2bef1ab Update town visual on capturing %!s(int64=2) %!d(string=hai) anos
  Adriankhl eba4e4dd2c No longer save/load common game state to/from client file %!s(int64=2) %!d(string=hai) anos
  Konstantin 716dd9a43b vcmi: remove a bunch of duplicated showInfoDialog %!s(int64=2) %!d(string=hai) anos
  Konstantin 4617ce10e5 vcmi: allow showing more than one components in infobar %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cdcd5a29dd Updated path to renamed directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 387a7b421a Refactoring of new code, multiple functionality changes: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fbb8c18c23 Improved map view selection tracking %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 11e4d84749 Implemented View Earth / View Air spells %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ec6f19ea18 Code reorganization, no changes to functionality %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 57d906a01c Fixed embarking & disembarking timings %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7cf00ba87d Implemented basic hero movement animation & object fade-out %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4501036a04 Basic version of hero movement on map. Removed old code. %!s(int64=2) %!d(string=hai) anos
  SoundSSGood a1dbbe2d86 redraw optimization %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 72fe1fcfa9 Fix minimap updating on hero loss %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 9f55666931 rework netpacks to avoid double typeinfo %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements %!s(int64=2) %!d(string=hai) anos
  SoundSSGood d5cef0c069 end of battle art assembling fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e9e549148d Implemented teleportation animation effect %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko deffba01b9 All battle effects are now fully client sided %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers %!s(int64=3) %!d(string=hai) anos
  Ivan Savenko c855823528 Renamed files in client/battle to match new names of classes %!s(int64=3) %!d(string=hai) anos