Commit History

Author SHA1 Message Date
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago
  Ivan Savenko a8e84c55f6 Fix some of the new warnings from sonarcloud 1 year ago
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions 1 year ago
  Ivan Savenko 786f80871e Replace more usages of pointers to packs with references 1 year ago
  Ivan Savenko ee831c06e7 Reduced usage of CPack, replaced with CPackForServer where applicable 1 year ago
  Laserlicht a826b88641 Merge branch 'develop' into spell 1 year ago
  Laserlicht d929bfb9d1 rename; introduce factor 1 year ago
  Laserlicht a9327b3fa3 netpacks 1 year ago
  SoundSSGood b9ae7f1138 CMap put move and remove artifact method 1 year ago
  MichalZr6 e13e72d093 Moved code from NetpacksClient.cpp to Client.cpp 1 year ago
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 year ago
  Ivan Savenko 6179521364 Merge pull request #4556 from IvanSavenko/town_building_visit 1 year ago
  SoundSSGood 7466d7452d vcmiscrolls 1 year ago
  Ivan Savenko b09d9d501b Pass pointer to actual caller in showBlockingDialog callWith 1 year ago
  Ivan Savenko ce1e0b8875 Moved NewTurn pack generation to NewTurnProcessor 1 year ago
  Ivan Savenko 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 year ago
  Ivan Savenko 232a759db7 Remove type registration from library pack applying 1 year ago
  Ivan Savenko b84af1a6de Significantly simplify packs applying 1 year ago
  Ivan Savenko 1c63fefe02 Moved banks randomization to server-side with client netpack 1 year ago
  Ivan Savenko b07408e984 New objects are now created and initialized on server and sent to client 1 year ago
  Ivan Savenko d2839c8e52 Rewardable object randomization is now always server-sided 1 year ago
  Ivan Savenko 0d66ddbeec GameState now uses random generator from server. Blocked access to rmg 1 year ago
  Ivan Savenko df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 1 year ago
  Ivan Savenko 9bfe000724 Added semi-workaround method for network thread shutdown: 1 year ago
  Ivan Savenko 8754e0ebb3 Code formatting and cleanup 1 year ago
  Ivan Savenko f3de2cfe1c Removed broken & unused serialization of player interface and AI 1 year ago
  Ivan Savenko 8b861fc58f Do not check for guards when teleporting using means other than DD 1 year ago
  Ivan Savenko 18ece6dcf6 Remove some usages of server-side translations 1 year ago
  SoundSSGood 9f688e6fb7 MoveArtifact, BulkMoveArtifacts PlayerColor player field 1 year ago
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers 1 year ago