Historique des commits

Auteur SHA1 Message Date
  Laserlicht 5c6ce47371 better fix il y a 9 mois
  Laserlicht f72084cb26 fix upgrades il y a 9 mois
  Ivan Savenko e035cf9e63 Optimized getHeroStrength method il y a 10 mois
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible il y a 10 mois
  Ivan Savenko b8a04c6356 Avoid vector allocation when accessing game settings value il y a 10 mois
  MichalZr6 f893c80192 Move UpgradeInfo class to header and source files il y a 10 mois
  MichalZr6 af9445c16f Fixes following review il y a 10 mois
  MichalZr6 d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. il y a 11 mois
  godric3 31e4937a8c Editing hero primary skill in map editor should not be influenced by artifacts il y a 10 mois
  Xilmi b750937588 Merge remote-tracking branch 'upstream/develop' into develop il y a 11 mois
  Ivan Savenko 1116c18af5 Fix Orrin as starting hero on some maps il y a 11 mois
  Xilmi 65f2d0c44e Merge remote-tracking branch 'upstream/develop' into develop il y a 11 mois
  Ivan Savenko 0c4eb5156b Put imprisoned heroes back to prison il y a 11 mois
  Ivan Savenko 227e403e88 Fix crash on advancing to 3rd scenario of Birth of Barbarian campaign - il y a 11 mois
  Xilmi e60a565942 Merge remote-tracking branch 'upstream/develop' into develop il y a 11 mois
  Xilmi a70f5de8c6 Merge remote-tracking branch 'upstream/develop' into develop il y a 11 mois
  Ivan Savenko b9ff192a91 Fix regressions from previous PR il y a 11 mois
  Ivan Savenko 697d63d2b8 Reworked and fixed gendered hero sprites on adventure map il y a 11 mois
  Xilmi 63097968d3 Merge remote-tracking branch 'upstream/develop' into develop il y a 11 mois
  Ivan Savenko d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor il y a 1 an
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC il y a 1 an
  godric3 9e9f118b09 another attempt of using `CGHeroInstance::NO_PATROLLING` in map editor il y a 11 mois
  godric3 ed087b7a5b Use max ui32 value instead of -1 for NO_PATROLLING il y a 11 mois
  godric3 da5bae301a try to fix build, use plain `-1` in place of `CGHeroInstance::NO_PATROLLING` il y a 11 mois
  godric3 56efb82b2e try to fix build, separate definition of NO_PATROLLING in CGHeroInstance il y a 11 mois
  godric3 a9e04428c8 Possibility to set hero patrol radius in map editor il y a 1 an
  Xilmi 2b99414793 Using hero's stats instead of level to determine their role. il y a 1 an
  Xilmi 5d6877e06d Merge remote-tracking branch 'upstream/develop' into develop il y a 1 an
  Ivan Savenko 604e3b5c67 Merge pull request #4763 from IvanSavenko/herohandler_split il y a 1 an
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class il y a 1 an