nordsoft
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8e324603bf
Remove extra lines
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%!s(int64=3) %!d(string=hai) anos |
nordsoft
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2c88e35749
Fix obstacles generation
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%!s(int64=3) %!d(string=hai) anos |
nordsoft
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0f35082024
Fix crash with objects belonging players without state
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%!s(int64=3) %!d(string=hai) anos |
Tomasz Zieliński
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20c102e648
Remove T prefix from new typedefs
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%!s(int64=3) %!d(string=hai) anos |
Tomasz Zieliński
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f386f42166
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
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%!s(int64=3) %!d(string=hai) anos |
Tomasz Zieliński
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4ea57ea7fc
A variety of suggested style tweaks
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%!s(int64=3) %!d(string=hai) anos |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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%!s(int64=3) %!d(string=hai) anos |
Tomasz Zieliński
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a5077245a8
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
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%!s(int64=3) %!d(string=hai) anos |
Andrey Filipenkov
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7e6ed0583c
disable all scripting code when configuring without scripting modules
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%!s(int64=3) %!d(string=hai) anos |
Tomasz Zieliński
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494b0f0226
First version that compiles
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%!s(int64=3) %!d(string=hai) anos |
DjWarmonger
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7ba271edf1
Rotation rebase2 (#912)
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%!s(int64=3) %!d(string=hai) anos |
Nordsoft91
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ad01c7ffce
Vlc obstacles [part 1] (#888)
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%!s(int64=3) %!d(string=hai) anos |
Andrii Danylchenko
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4b4cc3cf4b
battlefields in VLC and custom bonuses for terrain patches
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%!s(int64=3) %!d(string=hai) anos |
Andrii Danylchenko
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3b1d271ae0
allow configurable battleground graphics
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%!s(int64=3) %!d(string=hai) anos |
Nordsoft91
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c4035134e5
New battlegrounds (#758)
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%!s(int64=3) %!d(string=hai) anos |
Nordsoft91
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aaa07e4d2e
New terrain support - part 1 (#755)
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%!s(int64=3) %!d(string=hai) anos |
Dmitry Orlov
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30b879ae5d
Fixed: duplicated bonusing building. Improved: opposite bonus propagation
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%!s(int64=4) %!d(string=hai) anos |
Dmitry Orlov
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25d9ea1ddf
Feature: Opposite Side Limiter
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%!s(int64=4) %!d(string=hai) anos |
Dmitry Orlov
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f861d3a509
Fix: Visiting hero should receive town bonuses during town siege
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%!s(int64=4) %!d(string=hai) anos |
Dmitry Orlov
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6f0864b47c
Feature: Town Negative Bonuses. Fix: Negative bonus bearers should not be affected
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%!s(int64=4) %!d(string=hai) anos |
AlexVinS
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ecaa9f5d0b
Entities redesign and a few ERM features
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%!s(int64=7) %!d(string=hai) anos |
Andrii Danylchenko
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ade84699b0
found a bug in code where AI can change client gamestate directly causing sorting crash
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%!s(int64=4) %!d(string=hai) anos |
John Bolton
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a05ae78e67
Fixed lots of warnings.
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%!s(int64=5) %!d(string=hai) anos |
Victor Luchits
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618d521407
Fix CMP_stack to follow strict weak ordering of elements
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%!s(int64=5) %!d(string=hai) anos |
Toney Sui
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dca5d86e7a
Fix bug: LandMine is not exploding to enemies. (#630)
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%!s(int64=5) %!d(string=hai) anos |
Ewilhan
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023d6c88fd
Code style and improved readability
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%!s(int64=6) %!d(string=hai) anos |
Ewilhan
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ab1c598d4e
Fixed Battle Creature Order
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%!s(int64=6) %!d(string=hai) anos |
Michał Kalinowski
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ac6b477aa2
Simplify statements
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%!s(int64=6) %!d(string=hai) anos |
Karlis Senko
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69330de89c
Avoid integer overflow and conversion related UB.
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%!s(int64=7) %!d(string=hai) anos |
godric3
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d9d01f0b68
Exposed more of existing limiters for modders (#449)
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%!s(int64=7) %!d(string=hai) anos |