AlexVinS
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609c6f81bd
Fixed a few CWE-457
|
9 年之前 |
Arseniy Shestakov
|
1e60ba6516
Only delete CQuest in CMap destructor and not with IQuestObject
|
9 年之前 |
AlexVinS
|
42e7128acc
Fixed possible use-after-free crash with artifacts registration in RMG.
|
9 年之前 |
AlexVinS
|
6dc47a2de0
Fixed use-after-free crash with quests registration in RMG.
|
9 年之前 |
Arseniy Shestakov
|
ec22da4412
CMap: fix objects memory leak on exit
|
9 年之前 |
AlexVinS
|
4bcfb8c27d
Draft of new Event conditions
|
9 年之前 |
AlexVinS
|
dc5ad7d7b3
Make string instance names persistent
|
9 年之前 |
AlexVinS
|
6e205a58b4
Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
|
9 年之前 |
Vadim Markovtsev
|
3926920103
Rename radious -> radius
|
9 年之前 |
AlexVinS
|
37d0dad70a
Merge branch 'develop' into feature/VCMIMapFormat1
|
9 年之前 |
ArseniyShestakov
|
05a34fb417
Use "Favorable" instead of "Favourable" everywhere for consistency
|
10 年之前 |
AlexVinS
|
a5b72ce593
Cleanup
|
10 年之前 |
AlexVinS
|
6552acdff6
Check coastal tile OTF
|
10 年之前 |
ArseniyShestakov
|
f55bfe41d6
Digging: implement digging status on right click. Fix issue 401
|
10 年之前 |
ArseniyShestakov
|
649ebfad2f
TerrainTile::topVisitableObj: avoid costly vector copying
|
10 年之前 |
DjWarmonger
|
bfd4ff8954
Refactoring
|
10 年之前 |
DjWarmonger
|
3e8c395156
- More fixes for wander targets
|
10 年之前 |
DjWarmonger
|
ec879046ca
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
10 年之前 |
ArseniyShestakov
|
f145c82031
TerrainTile: implement exclusion for topVisitable functions
|
10 年之前 |
AlexVinS
|
685deddac1
Start spell-relatet files reorganisation
|
10 年之前 |
Ivan Savenko
|
d1dd7eef48
Proper fix for #1712 - Building requirement tests are now fixed
|
11 年之前 |
Ivan Savenko
|
a0689fa377
Refactoring of hoverText from objects:
|
11 年之前 |
Ivan Savenko
|
652ceb2bde
Finally shattered CObjectHandler.cpp into tiny bits
|
11 年之前 |
Ivan Savenko
|
0afdfa529c
Moved all object-related files to lib/mapObjects directory.
|
11 年之前 |
Ivan Savenko
|
32b6568b65
Merged changes from upstream and fixed compilation caused by API changes
|
11 年之前 |
karol57
|
dd33fd51a8
int3 dist2d microoptimization
|
11 年之前 |
Ivan Savenko
|
7f276185bd
Moving files:
|
11 年之前 |
DjWarmonger
|
4ea9810831
First version that works:
|
11 年之前 |
DjWarmonger
|
30b79588db
- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
|
11 年之前 |
DjWarmonger
|
a3cad2883f
- Restored correct specialty serialization (#1599 and all its children)
|
11 年之前 |