Commit History

Author SHA1 Message Date
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback 11 years ago
  AlexVinS c7dc4c05b8 fix mingw build 11 years ago
  Ivan Savenko 13bc4cb24f Added -fvisibility=hidden parameter for gcc. 11 years ago
  DjWarmonger 3ac306f501 Merge pull request #19 from vcmi/feature/mapObjects 11 years ago
  DjWarmonger e54c816c92 Treasure piles can now cover several tiles. 11 years ago
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 years ago
  Ivan Savenko 7f276185bd Moving files: 11 years ago
  Ivan Savenko 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
  AlexVinS 8a3b997fa5 fix a few comments. No code changes. 11 years ago
  Ivan Savenko b5160acbac Finalization of object type handler interface 11 years ago
  beegee1 1d57b75bc5 - random number generation refactoring 11 years ago
  Ivan Savenko dab9fd7148 Heroes will be properly marked as visited on visiting 11 years ago
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). 11 years ago
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 years ago
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
  Ivan Savenko 760ae7d44a Changes related to Debian packaging, based on josch patch 11 years ago
  alexvins 4203d69525 Part 2 of new spell configuration 11 years ago
  alexvins d01b84b460 [mechanics] fix copy-paste errors in magic skill arrays 11 years ago
  Ivan Savenko 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
  Michał W. Urbańczyk 343dd1a7d1 Properly removing stuff from hero, fixes #1646. 11 years ago
  alexvins 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 11 years ago
  Ivan Savenko 1f325bafb3 fixes #1619 and #1647 11 years ago
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 12 years ago
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large 12 years ago
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
  beegee1 2d095cf20a - Fixed days without castle counter 12 years ago
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 years ago
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
  Ivan Savenko 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago