Ivan Savenko
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63bcf7d83c
Replaced most of usages of CRandomGenerator with vstd::RNG in library
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1 year ago |
SoundSSGood
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6dd76908bc
MoveArtifact struct not used now
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1 year ago |
Ivan Savenko
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3bea383b59
Merge branch 'vcmi/beta' into 'vcmi/develop'
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1 year ago |
Ivan Savenko
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76bb32536f
Correctly iterate over allowed spells set (was vector originally)
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1 year ago |
Ivan Savenko
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84bc6c42db
Added 'Serializeable' base class for classes serializeable by pointer
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1 year ago |
Ivan Savenko
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80fc2bb695
Merge remote-tracking branch 'vcmi/develop' into lobby
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1 year ago |
SoundSSGood
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a42b60feb9
suggested changes
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1 year ago |
Ivan Savenko
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fc4ae3bd8c
Merge remote-tracking branch 'vcmi/develop' into lobby
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1 year ago |
Ivan Savenko
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0a1153e1c6
Switch client-server communication to new API
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1 year ago |
Ivan Savenko
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e67e4430ba
Removed most of non-const static fields in lib. Reduced header includes.
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1 year ago |
Ivan Savenko
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2c4cad7d9c
Slight simplification of bonus system node class
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1 year ago |
Ivan Savenko
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0842f5afee
Removed remaining usages of std::vector<bool>
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1 year ago |
Ivan Savenko
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5c810df36f
Reorganized types registration code
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1 year ago |
Ivan Savenko
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eb167d94a6
Mod compatibility check is now in a separate class and not part of
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1 year ago |
Ivan Savenko
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0691dfef3b
Moved stateful artifact randomization logic to gamestate from handler
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1 year ago |
Ivan Savenko
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ad3c870fb6
Remove serialization of VLC, remove unused code
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1 year ago |
Ivan Savenko
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184f5a72cc
Use toEntity/toXXX methods in Identifier instead VLC objects access
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2 years ago |
Ivan Savenko
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
Ivan Savenko
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3880ea58b9
Merge branch 'josch/dos2unix' into develop
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2 years ago |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
Ivan Savenko
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dd841bdaa7
Use enum instead of mix of bool's and int's for tile reveal
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2 years ago |
Ivan Savenko
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98fd939ed6
Cartographer/Observatory is now configurable object
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2 years ago |
Ivan Savenko
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f3ed589e35
Use same fow radius calculation as in H3
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2 years ago |
Ivan Savenko
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ce20d913e0
Fix checking PlayerColor's for validness
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2 years ago |
Ivan Savenko
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |
Tomasz Zieliński
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025b0814c8
+ Handled banning spells and artifacts
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2 years ago |
Ivan Savenko
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19ace6a849
Moved hero pool logic to the separate files
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2 years ago |
Ivan Savenko
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8420a90aa4
Reorganization of campaigns code
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2 years ago |
Ivan Savenko
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0fb284f948
Extracted campaign-related code from GameState into a separate class
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2 years ago |
Ivan Savenko
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85262cf4f5
Moved CGameState files into a separate directory
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2 years ago |