Commit History

Author SHA1 Message Date
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
  SoundSSGood 6dd76908bc MoveArtifact struct not used now 1 year ago
  Ivan Savenko 3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' 1 year ago
  Ivan Savenko 76bb32536f Correctly iterate over allowed spells set (was vector originally) 1 year ago
  Ivan Savenko 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 1 year ago
  Ivan Savenko 80fc2bb695 Merge remote-tracking branch 'vcmi/develop' into lobby 1 year ago
  SoundSSGood a42b60feb9 suggested changes 1 year ago
  Ivan Savenko fc4ae3bd8c Merge remote-tracking branch 'vcmi/develop' into lobby 1 year ago
  Ivan Savenko 0a1153e1c6 Switch client-server communication to new API 1 year ago
  Ivan Savenko e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 1 year ago
  Ivan Savenko 2c4cad7d9c Slight simplification of bonus system node class 1 year ago
  Ivan Savenko 0842f5afee Removed remaining usages of std::vector<bool> 1 year ago
  Ivan Savenko 5c810df36f Reorganized types registration code 1 year ago
  Ivan Savenko eb167d94a6 Mod compatibility check is now in a separate class and not part of 1 year ago
  Ivan Savenko 0691dfef3b Moved stateful artifact randomization logic to gamestate from handler 1 year ago
  Ivan Savenko ad3c870fb6 Remove serialization of VLC, remove unused code 1 year ago
  Ivan Savenko 184f5a72cc Use toEntity/toXXX methods in Identifier instead VLC objects access 2 years ago
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 years ago
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 years ago
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  Ivan Savenko dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal 2 years ago
  Ivan Savenko 98fd939ed6 Cartographer/Observatory is now configurable object 2 years ago
  Ivan Savenko f3ed589e35 Use same fow radius calculation as in H3 2 years ago
  Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness 2 years ago
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: 2 years ago
  Tomasz Zieliński 025b0814c8 + Handled banning spells and artifacts 2 years ago
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files 2 years ago
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code 2 years ago
  Ivan Savenko 0fb284f948 Extracted campaign-related code from GameState into a separate class 2 years ago
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory 2 years ago