Commit History

Autor SHA1 Mensaxe Data
  Laserlicht d808bd6412 introduce toResourceType hai 1 mes
  Laserlicht a54a1f8b8d replace RESOURCE_NAMES where possible hai 1 mes
  Laserlicht 75f965c93a remove allresources hai 1 mes
  Ivan Savenko 03997a800a Add workaround for loading save when entity was moved to another mod hai 2 meses
  SoundSSGood 6752ab3a75 HAS_CHARGES_LIMITER hai 5 meses
  Ivan Savenko 899701a87d Update docs, fix sonar hai 4 meses
  Ivan Savenko c279da0798 Minimize hardcoded logic for campaigns. Support for hota h3c's hai 4 meses
  Ivan Savenko 4e47894e7a Somewhat configurable spell schools hai 4 meses
  Ivan Savenko 139f41c9b2 Implement STACK_EXPERIENCE_GAIN_PERCENT bonus hai 4 meses
  Ivan Savenko f70ad2c15b Reorganized artifact-related classes hai 5 meses
  Laserlicht 47cfe01141 seperate identifier hai 6 meses
  Laserlicht 5b74f7f19e code review (first batch) hai 6 meses
  Ivan Savenko 2fdf40e7a9 Remove connection pointer from CPack hai 7 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
  Ivan Savenko e035cf9e63 Optimized getHeroStrength method hai 10 meses
  Ivan Savenko 4f80ccd648 Small micro-optimizations for code that gets called A LOT hai 10 meses
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class hai 1 ano
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks hai 1 ano
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
  godric3 acceca0139 map editor: Allow to customize hero spells hai 1 ano
  Ivan Savenko fc252bb9eb Random town names are now guaranteed to be unique on the map hai 1 ano
  Ivan Savenko 3abc26e789 Moved checks for campaign heroes to CGHeroInstance class hai 1 ano
  Ivan Savenko d5c4478816 Remove most of non-const access to VLC entities hai 1 ano
  Ivan Savenko 55bd164f1c Unified identifiers to entity conversion code hai 1 ano
  Ivan Savenko 842d66afbc Fix crash on battlefield deserialization hai 1 ano
  Ivan Savenko cc71651ee4 Show proper error message if player attempts to load save with missing hai 1 ano
  Ivan Savenko c872f8418f Implemented serialization of MapObjectSubID, refactoring of related code hai 1 ano
  Ivan Savenko f53a53051b Fixed map startup hai 1 ano
  Ivan Savenko 843e97349a Identifiers that can be added by mods are now serialized as string hai 1 ano
  Ivan Savenko 52050d0ef1 Fix build hai 1 ano