Arseniy Shestakov
							
						 | 
						
							
							
								452e28d183
							
							Remove some useless includes found by cppclean
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								10dbbead2d
							
							Fix indentation of logging code and around it
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								53b5587c2e
							
							Advance map header serialization
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								e0af4a665a
							
							Added hacks fot spell scroll support.
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								1bc41b3ba3
							
							Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1
						 | 
						9 years ago | 
					
				
					
						
							
								   Vadim Markovtsev
							
						 | 
						
							
							
								22eb71de03
							
							Remove this-> occurrences in new code
						 | 
						9 years ago | 
					
				
					
						
							
								   Vadim Markovtsev
							
						 | 
						
							
							
								afa95312ba
							
							Fix 2139 captured spell scroll descriptions
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								89d986fc6a
							
							Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								408f346541
							
							Drafts for hero serialization
						 | 
						9 years ago | 
					
				
					
						
							
								   Vadim Markovtsev
							
						 | 
						
							
							
								11bce2908d
							
							Fix 1723 quest crash on combined arts
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								37d0dad70a
							
							Merge branch 'develop' into feature/VCMIMapFormat1
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								9fd1cff090
							
							Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
						 | 
						9 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								59199ccdbd
							
							Bonus system: add treeHasChanged call where bonus objects changed
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								2d5a366e6c
							
							Implemented (basic) object construction and placement
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								6f203fb7e2
							
							Save string identifiers for all game objects
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								bd12989ad6
							
							Artifacts: use ArtifactID instead of ints
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								6b45f323ea
							
							Fixed logic regression from previous commit.
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								971f6d1c1f
							
							Removed WoG dependency for random artifacts. WoG version in repository updated.
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								e2165a33a0
							
							- Updated MSVS project
						 | 
						10 years ago | 
					
				
					
						
							
								   Rohit Nirmal
							
						 | 
						
							
							
								aa00fdbd0e
							
							Fix building with Boost 1.58.
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								685deddac1
							
							Start spell-relatet files reorganisation
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								04d15174e7
							
							Use switch for CArtHandler::isTradableArtifact
						 | 
						11 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								de6752c048
							
							Implement CArtHandler::isBigArtifact and CArtifact::isTradable
						 | 
						11 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								937ef0227b
							
							Use ArtifactID instead of int when possible
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								54453aee73
							
							get rid of boost::assign
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								66b022f93e
							
							initializer lists part1
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ab475195ac
							
							Banks now use new scheme as well
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								44742814cd
							
							More cleanup:
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								652ceb2bde
							
							Finally shattered CObjectHandler.cpp into tiny bits
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0afdfa529c
							
							Moved all object-related files to lib/mapObjects directory.
						 | 
						11 years ago |