Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 67eaef3520 Fixed few more discovered regressions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 013417fb7e Code cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c516b5a64e Fixes for several discovered edge cases %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 84436f7f18 Throw runtime error explicitely %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński f483f7bb53 Fix crash at battle end %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 537f9fa048 Merged master into develop %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński f6247164ad Fix crash, fix invisible boat blocking the tile %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a619193e3c Fixed initialization of heroes in taverns %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5aa2492a90 Fixed crash on ending battle with a draw %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cefbe5152e Merge pull request #2359 from IvanSavenko/crashfixing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 280085b95d Merge pull request #2308 from IvanSavenko/remove_client_savegame %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5e8a778e7d Attempt to fix / trace crashes from Google Play statistics %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a4ba5a9b65 Merge pull request #2327 from IvanSavenko/bugfixing_from_stream %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 463efea7bb Fix hero retreating handling & code cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9a38d8ea97 Implemented tavern slot selection using rules similar to H3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f8187ce1d8 Fix regressions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8129cbc514 Allow dismissing hero from town %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 37f3560b9c Fix build in debug mode %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8750aa2c5b Merged server savegame and (broken and unused) client savegame files %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 9b5f6ec7cf CArtifact getters setters %!s(int64=2) %!d(string=hai) anos
  SoundSSGood fd9c7352a0 suggested changes %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 670999d40e BattleResultAccepted fixed %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 060aecc61c CArtifact refactoring %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 58fc2efd41 CGrowingArtifactInstance %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 07c811dd67 CCombinedArtifactInstance refactoring %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9cd246ab8b Merge pull request #2259 from IvanSavenko/campaign_refactoring %!s(int64=2) %!d(string=hai) anos