Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis hai 6 meses
  Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI hai 8 meses
  Ivan Savenko 156de5b17e Added GameInstance class hai 9 meses
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable hai 9 meses
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class hai 9 meses
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 9 meses
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
  Ivan Savenko df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' hai 1 ano
  Ivan Savenko 947d07faa4 Add separate shortcuts for saving and loading of artifact costumes hai 1 ano
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: hai 1 ano
  Ivan Savenko bbdd2ffb37 Force-show on-screen keyboard when clicking on active status bar hai 1 ano
  Ivan Savenko 671b61c64e Implement various todo's and review suggestions hai 1 ano
  Ivan Savenko 4ed961fb96 Partially unified handling of pregame and in-game chats hai 1 ano
  Laserlicht 2d511ecf1c console fix hai 1 ano
  Dydzio 30a9a32549 Do not trigger console via alt->tab hai 1 ano
  Laserlicht a2174dc83f fix window open while sound playing %!s(int64=2) %!d(string=hai) anos
  Laserlicht bcf32984ce always sound at chat message %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 142889e3a5 Give all threads created by client human-readable name for debug %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 900b1c1763 Simplified text input handling, fixes hotkeys on windows with text input %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 48eb8ab54f Play sound when receiving message, not just on sending ours %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 64cc246358 Fix positioning of console log overlay %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 243773b6ef Renamed some adventure map files & classes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca15bf5698 Added autoselection of in-game console log width %!s(int64=2) %!d(string=hai) anos