Commit History

Autor SHA1 Mensaxe Data
  Opuszek c5751cc82b fixes crash when entering a shipyard hai 1 mes
  Mircea TheHonestCTO 39bd4a2d20 refactoring with guardingCreaturePosition hai 2 meses
  Mircea TheHonestCTO 957c3d9eed move trace log behind #if hai 2 meses
  Mircea TheHonestCTO 77a8b0f8e6 fix: monthly monsters aren't linked with other map objects at creation, leaving Nullkiller unable to see the next danger after killing a monthly monster; hai 2 meses
  Ivan Savenko 241da5937d First semi-working version of antilag for hero movement hai 4 meses
  Ivan Savenko e12765dca0 Fix sonar warnings, convert spaces -> tabs hai 3 meses
  Michał Zaremba b2e51a5fb1 Add MapInfoCallback and EditorCallback hai 5 meses
  Ivan Savenko e0de65d56c Reworked & fixed DARKNESS bonuses and lookout tower / skyship logic hai 4 meses
  Ivan Savenko 24def2ed16 Icons for heroes on minimap hai 5 meses
  Ivan Savenko af20b39fe6 Reduce non-const access to gamestate on server hai 5 meses
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class hai 5 meses
  Ivan Savenko c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState hai 5 meses
  Ivan Savenko e79c8b9fe1 Remove unnecessary access to gamestate hai 5 meses
  Ivan Savenko a13806a0df Fix build hai 5 meses
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback hai 5 meses
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback hai 5 meses
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis hai 5 meses