Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko faa7cbff18 Fixed gcc/clang warnings il y a 10 ans
  ArseniyShestakov f55bfe41d6 Digging: implement digging status on right click. Fix issue 401 il y a 10 ans
  ArseniyShestakov a1fe2ebc44 Pathfinding: restore gamestate usage to avoid overhead il y a 10 ans
  ArseniyShestakov abc4ea272f TurnInfo: store all bonuses and use TileInfo for everything il y a 10 ans
  ArseniyShestakov 2ef9d7c3ec Rename getCost back to getMovementCost il y a 10 ans
  ArseniyShestakov b2e1ee5363 CGameState: move two pathfinding-related functions to CPathfinderHelper il y a 10 ans
  ArseniyShestakov d3c8ca7c1c Pathfinding: implement duration checking for fly and water walking il y a 10 ans
  ArseniyShestakov 5106738160 Merge branch 'develop' into feature/pathfinderLayers il y a 10 ans
  ArseniyShestakov 74198a537b CGameHandler::setOwner: fix InfoWindow text on last town loss il y a 10 ans
  AlexVinS e645b46aed Revert "Merge pull request #124 from vcmi/issue/1372" il y a 10 ans
  ArseniyShestakov bd12989ad6 Artifacts: use ArtifactID instead of ints il y a 10 ans
  ArseniyShestakov 62dc070c0a moveHero: add transit validation and avoid embarking on transit il y a 10 ans
  ArseniyShestakov ac12a0735e Plumbing on client and server to make flying actually work il y a 10 ans
  AlexVinS 6a9dc78dcd [WiP]Added some checks for RISE_DEMONS action. il y a 10 ans
  AlexVinS fbebbf39f3 Fix zero size stack summoned in case of basic resurrection. il y a 10 ans
  AlexVinS f6b9015324 Use constant for summoned creature slot il y a 10 ans
  AlexVinS c94bea51e3 Update army in case of summoned creatures il y a 10 ans
  AlexVinS b024237e8a Remove stack instancies of removed stacks il y a 10 ans
  DjWarmonger 17071c6ec8 Merge pull request #125 from ArseniyShestakov/newMovementSystem il y a 10 ans
  ArseniyShestakov a0a55974ea Fix issue 2320. Town events for buildings should now work il y a 10 ans
  DjWarmonger c47c08aa01 Replaced iterators with auto & loop. il y a 10 ans
  DjWarmonger eb0af0096e Fixed #2072. il y a 10 ans
  DjWarmonger 61692ba168 Possibly fixed #1583 and other issues concerning players capturing towns. il y a 10 ans
  DjWarmonger 3c4f7ec126 Fixed #2311 il y a 10 ans
  DjWarmonger 641aa13526 Some fixes for previous commit. il y a 10 ans
  DjWarmonger 716c324695 Don't give a turn to player who is about to lose (days without town). il y a 10 ans
  DjWarmonger abe88ea890 - Refactoring legacy code il y a 10 ans
  ArseniyShestakov fc6f62e633 getMovementCost: get rid of useless flying parameter il y a 10 ans
  AlexVinS b94432b4ba Fixed http://bugs.vcmi.eu/view.php?id=2297 il y a 10 ans
  AlexVinS f99bf099ca Made player interface tolerant to active stack removal. il y a 10 ans