Commit History

Author SHA1 Message Date
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files 2 years ago
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code 2 years ago
  Ivan Savenko 0fb284f948 Extracted campaign-related code from GameState into a separate class 2 years ago
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory 2 years ago
  Ivan Savenko fc190b14bb Spell shrines can now be configured in json 2 years ago
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
  Konstantin 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop 2 years ago
  Konstantin 713e3004df vcmi: rename updater and limiter files 2 years ago
  Konstantin e37f798a68 vcmi: split bonus updaters 2 years ago
  Konstantin 416faf521e vcmi: move limiters outside of HeroBonus.cpp 2 years ago
  Ivan Savenko 7db67a3101 int3 now has proper hasher function 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Ivan Savenko a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 years ago
  Konstantin 4c4498b22a vcmi: modernize rest of lib 2 years ago
  Ivan Savenko e48bd39b9c Moved road & river handlers into a separate file 2 years ago
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
  Dydzio 2c09bfb22a Fix code formatting 2 years ago
  Dydzio 1967416eb2 Remove no longer needed code 2 years ago
  M 23de4a188b Change cartographer tile reveal logic to match H3 2 years ago
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Tomasz Zieliński 494b0f0226 First version that compiles 3 years ago
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) 3 years ago
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) 3 years ago
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 years ago
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Dmitry Orlov f4816b0824 Mod system improvement Part I : Special buildings should work in the modders towns 5 years ago
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 years ago
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks 7 years ago