Commit Verlauf

Autor SHA1 Nachricht Datum
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) vor 13 Jahren
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) vor 13 Jahren
  Michał W. Urbańczyk 2ba0427432 * Fixed #1096 vor 13 Jahren
  mateuszb 6a81c8b1af * campaign against magic numbers vor 13 Jahren
  Ivan Savenko e67f8afdd9 - removed multiple unused files vor 13 Jahren
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. vor 13 Jahren
  Ivan Savenko 6f6cd6814e - fixed wrong battlefield (#961) vor 13 Jahren
  DjWarmonger fb34a48eec Compile fix for previous commit. vor 13 Jahren
  Ivan Savenko 90ff99d4eb - fixed ancient #31 vor 13 Jahren
  Ivan Savenko 46f48f0676 - bugfixing: vor 13 Jahren
  beegee1 156aa6e4d9 * Updated class - file - handling vor 14 Jahren
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex vor 14 Jahren
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory vor 14 Jahren
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. vor 14 Jahren
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. vor 14 Jahren
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. vor 14 Jahren
  Frank Zago eecb470e74 Fixed all warnings "take address of temporary". vor 14 Jahren
  Frank Zago ff49b852df Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another. vor 14 Jahren
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images vor 14 Jahren
  Ivan Savenko 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes vor 14 Jahren
  DjWarmonger 2f4aabca52 Compile issue fixed - it's temporary solution. vor 14 Jahren
  mateuszb ba7eb6ce49 * bug 492 fixed vor 14 Jahren
  mateuszb 5e0b0e49b2 * bug 392 fixed vor 14 Jahren
  mateuszb 8104a43809 * a voodoo fix of a mysterious bug vor 15 Jahren
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done vor 15 Jahren
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached vor 15 Jahren
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo vor 15 Jahren
  mateuszb 23c501b79e some changes vor 15 Jahren
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... vor 15 Jahren