Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 78afb07f52 New, experimental crashhandler for windows (creates minidumps). %!s(int64=16) %!d(string=hai) anos
  mateuszb 8e63c73cf8 * flaggable objects change their color on minimap when taken over %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 25663d2605 Fixes for exchange window in non 800x600 res %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk e358845873 Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 9fd4b5bb62 Fourth part of sailing code. %!s(int64=16) %!d(string=hai) anos
  mateuszb 1c2edcf496 * support for new objects: %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 9206a13390 Fixed fighting guardians of Dwellings (and other objs as well). %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 3a1e252895 Minor changes (visitdir organization) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1916ba6e9f Third part of sailing code. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 9272f501cd Second part of sailing support: %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 2ca7cc5b5c First part of Boat and sailing support. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 23803c9f17 * improved Events handling %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 48661bd714 * artifacts will be present on morale/luck bonuses list %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 98c9b5cd0a * proper initialization of coverage map in hero defs %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 64d9665c39 * fixed crash when there was flaggable building next to map edge %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk db2f8c1d7c * capitol bar in town hall is grey (not red) if already one exists %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1d816b2eb9 Further part of external dwellings handling. Still not done. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b551f6a72b Partially done support for external creature dwellings. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 38f8745777 Heroes start with appropriate spells. %!s(int64=16) %!d(string=hai) anos
  mateuszb 50a49460bf * partial handling of advmap objects changing battle background (like clover field) (their existence should change the background but nothing else) %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 9093320da8 Garrison interface in Exchange Window. %!s(int64=16) %!d(string=hai) anos
  mateuszb 8231a6e6cc * first part of exchange window %!s(int64=16) %!d(string=hai) anos
  Frank Zago 574780da21 Fixed primary/secondary skill levels given by a scholar. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) %!s(int64=16) %!d(string=hai) anos
  Frank Zago 6635cf4f23 Made a few functions static or static inline. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1d5565b3a3 * updated project files for MSVC %!s(int64=16) %!d(string=hai) anos
  mateuszb 429b226517 * moved a few files %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 7fbd4e696c * Fixed crashbug on iterating stack effects %!s(int64=16) %!d(string=hai) anos
  mateuszb ae2909667d * redesign of stack's abilities and bonuses - not 100% working, but close ;] %!s(int64=16) %!d(string=hai) anos
  mateuszb b5ae7d5cbe * refactorings and comment coverage improvements %!s(int64=16) %!d(string=hai) anos