Michał W. Urbańczyk
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79026bdfde
Introduced strongly typed QueryID.
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12 年之前 |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 年之前 |
beegee1
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6827fcdb53
- Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending)
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12 年之前 |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 年之前 |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 年之前 |
mateuszb
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560315bc48
* SlotID refactoring
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12 年之前 |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 年之前 |
mateuszb
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bda766b697
* refactoring
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12 年之前 |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 年之前 |
mateuszb
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9dd60b6dbe
* refactoring
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12 年之前 |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 年之前 |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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12 年之前 |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 年之前 |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 年之前 |
alexvins
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4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
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12 年之前 |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 年之前 |
Michał W. Urbańczyk
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f30ee8ff04
* fixed possible corruption of pack sent by server when player request is rejected
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13 年之前 |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 年之前 |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 年之前 |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 年之前 |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 年之前 |
Michał W. Urbańczyk
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3cf4ebc163
Little more work on #760:
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13 年之前 |
DjWarmonger
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2bddf29cbf
Stack artifacts part 2, not working yet.
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13 年之前 |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 年之前 |
Michał W. Urbańczyk
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8b7a2f179c
* Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes.
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14 年之前 |
Michał W. Urbańczyk
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4f20c5a376
Fixed #731.
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14 年之前 |
Michał W. Urbańczyk
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79f5b29196
Various player/AI interface related fixes and improvements.
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14 年之前 |
Frank Zago
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eecb470e74
Fixed all warnings "take address of temporary".
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14 年之前 |
Michał W. Urbańczyk
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3ca95ef5ed
Fixed #730:
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14 年之前 |
mateuszb
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94166b83aa
* some changes
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14 年之前 |