提交歷史

作者 SHA1 備註 提交日期
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 年之前
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 年之前
  beegee1 6827fcdb53 - Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending) 12 年之前
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年之前
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
  mateuszb 560315bc48 * SlotID refactoring 12 年之前
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 年之前
  mateuszb bda766b697 * refactoring 12 年之前
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
  mateuszb 9dd60b6dbe * refactoring 12 年之前
  mateuszb f1c78e3260 * creature ID refactoring 12 年之前
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 年之前
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 年之前
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 年之前
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 年之前
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 年之前
  Michał W. Urbańczyk f30ee8ff04 * fixed possible corruption of pack sent by server when player request is rejected 13 年之前
  mateuszb 6a81c8b1af * campaign against magic numbers 13 年之前
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 年之前
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 年之前
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 年之前
  Michał W. Urbańczyk 3cf4ebc163 Little more work on #760: 13 年之前
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. 13 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. 14 年之前
  Michał W. Urbańczyk 4f20c5a376 Fixed #731. 14 年之前
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. 14 年之前
  Frank Zago eecb470e74 Fixed all warnings "take address of temporary". 14 年之前
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: 14 年之前
  mateuszb 94166b83aa * some changes 14 年之前