Ivan Savenko
							
						 | 
						
							
							
								2855606a88
							
							Enabled & fixed -Woverloaded-virtual warning from gcc/cland
						 | 
						2 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								36854742e4
							
							Fix StupidAI trying to attack through obstacle
						 | 
						4 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								ea073c81d3
							
							2184 - fix battlefield corners unreachable for 2 hex units
						 | 
						5 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0b70baa95e
							
							Spells configuration version 2 (effect-based)
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								da117e9255
							
							Code style: remove void from constructors without arguments
						 | 
						7 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								f1e5797834
							
							Code style: move or add licensing information on top of every file
						 | 
						8 years ago | 
					
				
					
						
							
								   FeniksFire
							
						 | 
						
							
							
								4113bdab01
							
							Moving some files from lib to the battle subdirectory.
						 | 
						8 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5b76c3f4eb
							
							Rebase of codebase changes for refactored serializer
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								9fd1cff090
							
							Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								3bca68fd2d
							
							Initial refactoring
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9c0df68cb8
							
							Fixing spelling mistakes. Patch from josch, fixes #1759
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2b45e13c5c
							
							c++03 -> c++11 switch:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								254f194220
							
							Some very early work towards autofight feature.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								5c2473d436
							
							Support for saving/loading in player interfaces, including VCAI.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								62e63d45b1
							
							Work in progress on BattleAI. Related changes:
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								d390113c23
							
							* New files for lib: CBattleCallback.cpp and CBattleCallback.h
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								156aa6e4d9
							
							* Updated class - file - handling
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								2f5d6f2684
							
							* CHexField renamed to CBattleHex
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								7f04ed990b
							
							Major refactoring. First part: BattleInterface
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								0903d6037c
							
							New pack - BattleEffectTrigger for various one-shot effects with animation
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								f609c4ad9a
							
							* Fixed #33 -> Creatures tend to stop at every hex during movement
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								af8d8cbfc7
							
							Implemented #479
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								617e1f962e
							
							New files for lib:
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								b4144dc616
							
							Callback jugglery, part 1.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								a53ec23556
							
							Stupid AI is capable of winning / losing battle.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								2cf6729eee
							
							Towards duel support.
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								4929cf9782
							
							* enum for secondary skills
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								cde0e8933f
							
							Moved StupidAI to AI/ subfolder.
						 | 
						15 years ago |