Cronologia Commit

Autore SHA1 Messaggio Data
  Michał W. Urbańczyk 7c3f3d20c3 Stacks #2 -> towards new system of stack operations. 15 anni fa
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 15 anni fa
  Frank Zago fdad7e34e1 Remove line break in comment. 15 anni fa
  mateuszb 54496ddee1 * player's serialID removed (save format broken, new game seems to work) 15 anni fa
  mateuszb 71b73bad53 * mostly working hero flying and water walking; support for artifacts: 15 anni fa
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. 15 anni fa
  Michał W. Urbańczyk 993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts) 15 anni fa
  Michał W. Urbańczyk eb6f7fffc9 Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes. 16 anni fa
  Michał W. Urbańczyk 7f97a56a28 Fixed crash on casting spell. Fixed giving resources from towns. Version set to 0.74c. Incremented save format version. 16 anni fa
  red1939 f7a1b74092 Next batch of code clearing. 16 anni fa
  red1939 3f3c019784 Next part of AI code cleaning/reformatting. 16 anni fa
  red1939 ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 anni fa
  Michał W. Urbańczyk 4c458a7e47 Bumped version, restored AI and Cage. 16 anni fa
  Michał W. Urbańczyk 5073365eb9 Disable AI and Cage of Warlorlds for release (crashes) 16 anni fa
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame 16 anni fa
  Michał W. Urbańczyk a424032ec3 Bumped version to 0.73d, restored AI. 16 anni fa
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c 16 anni fa
  OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 anni fa
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 anni fa
  Michał W. Urbańczyk 1f0a1bd771 More fixes. 16 anni fa
  Frank Zago 90c31d5cd5 Typo. 16 anni fa
  Trevor Standley f4743d2fc6 Various fixes. Temporarily replaced neural network's output with random number. 16 anni fa
  Trevor Standley af1a55e063 More AI stuff. 16 anni fa
  Trevor Standley a3b6bb4892 AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is. 16 anni fa
  mateuszb 49a142b92e * minor changes 16 anni fa
  Frank Zago 69217ff217 Compile fix for g++. 16 anni fa
  Frank Zago 575840f641 Use amin instead of min. 16 anni fa
  Trevor Standley 3d93e0acf0 AI doesn't try to visit itself. AI doesn't try to visit OPW/OPH objects that have been visited. Soon AI will be able to learn priorities. 16 anni fa
  Trevor Standley 184676d7c4 AI now performs almost all basic operations. 16 anni fa
  Trevor Standley cd4d3e6db3 16 anni fa